mirror of
https://github.com/v2fly/v2ray-core.git
synced 2024-12-22 10:08:15 -05:00
336 lines
9.2 KiB
Go
336 lines
9.2 KiB
Go
package socks
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import (
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"errors"
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"io"
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"net"
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"sync"
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"time"
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"github.com/v2ray/v2ray-core/app"
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"github.com/v2ray/v2ray-core/app/dispatcher"
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v2io "github.com/v2ray/v2ray-core/common/io"
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"github.com/v2ray/v2ray-core/common/log"
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v2net "github.com/v2ray/v2ray-core/common/net"
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"github.com/v2ray/v2ray-core/proxy"
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"github.com/v2ray/v2ray-core/proxy/internal"
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"github.com/v2ray/v2ray-core/proxy/socks/protocol"
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"github.com/v2ray/v2ray-core/transport/internet"
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"github.com/v2ray/v2ray-core/transport/internet/udp"
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)
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var (
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ErrUnsupportedSocksCommand = errors.New("Unsupported socks command.")
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ErrUnsupportedAuthMethod = errors.New("Unsupported auth method.")
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)
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// Server is a SOCKS 5 proxy server
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type Server struct {
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tcpMutex sync.RWMutex
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udpMutex sync.RWMutex
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accepting bool
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packetDispatcher dispatcher.PacketDispatcher
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config *Config
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tcpListener *internet.TCPHub
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udpHub *udp.UDPHub
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udpAddress v2net.Destination
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udpServer *udp.UDPServer
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meta *proxy.InboundHandlerMeta
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}
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// NewServer creates a new Server object.
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func NewServer(config *Config, space app.Space, meta *proxy.InboundHandlerMeta) *Server {
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s := &Server{
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config: config,
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meta: meta,
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}
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space.InitializeApplication(func() error {
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if !space.HasApp(dispatcher.APP_ID) {
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log.Error("Socks|Server: Dispatcher is not found in the space.")
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return app.ErrMissingApplication
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}
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s.packetDispatcher = space.GetApp(dispatcher.APP_ID).(dispatcher.PacketDispatcher)
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return nil
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})
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return s
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}
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// Port implements InboundHandler.Port().
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func (this *Server) Port() v2net.Port {
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return this.meta.Port
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}
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// Close implements InboundHandler.Close().
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func (this *Server) Close() {
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this.accepting = false
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if this.tcpListener != nil {
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this.tcpMutex.Lock()
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this.tcpListener.Close()
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this.tcpListener = nil
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this.tcpMutex.Unlock()
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}
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if this.udpHub != nil {
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this.udpMutex.Lock()
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this.udpHub.Close()
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this.udpHub = nil
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this.udpMutex.Unlock()
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}
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}
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// Listen implements InboundHandler.Listen().
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func (this *Server) Start() error {
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if this.accepting {
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return nil
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}
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listener, err := internet.ListenTCP(
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this.meta.Address,
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this.meta.Port,
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this.handleConnection,
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this.meta.StreamSettings)
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if err != nil {
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log.Error("Socks: failed to listen on ", this.meta.Address, ":", this.meta.Port, ": ", err)
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return err
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}
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this.accepting = true
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this.tcpMutex.Lock()
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this.tcpListener = listener
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this.tcpMutex.Unlock()
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if this.config.UDPEnabled {
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this.listenUDP()
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}
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return nil
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}
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func (this *Server) handleConnection(connection internet.Connection) {
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defer connection.Close()
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timedReader := v2net.NewTimeOutReader(this.config.Timeout, connection)
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reader := v2io.NewBufferedReader(timedReader)
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defer reader.Release()
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writer := v2io.NewBufferedWriter(connection)
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defer writer.Release()
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auth, auth4, err := protocol.ReadAuthentication(reader)
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if err != nil && err != protocol.Socks4Downgrade {
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if err != io.EOF {
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log.Warning("Socks: failed to read authentication: ", err)
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}
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return
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}
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clientAddr := v2net.TCPDestinationFromAddr(connection.RemoteAddr().(*net.TCPAddr))
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if err != nil && err == protocol.Socks4Downgrade {
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this.handleSocks4(clientAddr, reader, writer, auth4)
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} else {
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this.handleSocks5(clientAddr, reader, writer, auth)
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}
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}
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func (this *Server) handleSocks5(clientAddr v2net.Destination, reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks5AuthenticationRequest) error {
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expectedAuthMethod := protocol.AuthNotRequired
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if this.config.AuthType == AuthTypePassword {
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expectedAuthMethod = protocol.AuthUserPass
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}
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if !auth.HasAuthMethod(expectedAuthMethod) {
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authResponse := protocol.NewAuthenticationResponse(protocol.AuthNoMatchingMethod)
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err := protocol.WriteAuthentication(writer, authResponse)
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writer.Flush()
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if err != nil {
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log.Warning("Socks: failed to write authentication: ", err)
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return err
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}
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log.Warning("Socks: client doesn't support any allowed auth methods.")
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return ErrUnsupportedAuthMethod
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}
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authResponse := protocol.NewAuthenticationResponse(expectedAuthMethod)
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protocol.WriteAuthentication(writer, authResponse)
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err := writer.Flush()
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if err != nil {
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log.Error("Socks: failed to write authentication: ", err)
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return err
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}
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if this.config.AuthType == AuthTypePassword {
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upRequest, err := protocol.ReadUserPassRequest(reader)
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if err != nil {
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log.Warning("Socks: failed to read username and password: ", err)
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return err
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}
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status := byte(0)
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if !this.config.HasAccount(upRequest.Username(), upRequest.Password()) {
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status = byte(0xFF)
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}
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upResponse := protocol.NewSocks5UserPassResponse(status)
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err = protocol.WriteUserPassResponse(writer, upResponse)
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writer.Flush()
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if err != nil {
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log.Error("Socks: failed to write user pass response: ", err)
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return err
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}
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if status != byte(0) {
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log.Warning("Socks: Invalid user account: ", upRequest.AuthDetail())
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log.Access(clientAddr, "", log.AccessRejected, proxy.ErrInvalidAuthentication)
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return proxy.ErrInvalidAuthentication
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}
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}
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request, err := protocol.ReadRequest(reader)
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if err != nil {
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log.Warning("Socks: failed to read request: ", err)
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return err
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}
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if request.Command == protocol.CmdUdpAssociate && this.config.UDPEnabled {
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return this.handleUDP(reader, writer)
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}
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if request.Command == protocol.CmdBind || request.Command == protocol.CmdUdpAssociate {
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response := protocol.NewSocks5Response()
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response.Error = protocol.ErrorCommandNotSupported
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response.Port = v2net.Port(0)
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response.SetIPv4([]byte{0, 0, 0, 0})
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response.Write(writer)
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writer.Flush()
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if err != nil {
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log.Error("Socks: failed to write response: ", err)
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return err
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}
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log.Warning("Socks: Unsupported socks command ", request.Command)
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return ErrUnsupportedSocksCommand
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}
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response := protocol.NewSocks5Response()
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response.Error = protocol.ErrorSuccess
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// Some SOCKS software requires a value other than dest. Let's fake one:
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response.Port = v2net.Port(1717)
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response.SetIPv4([]byte{0, 0, 0, 0})
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response.Write(writer)
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if err != nil {
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log.Error("Socks: failed to write response: ", err)
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return err
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}
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reader.SetCached(false)
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writer.SetCached(false)
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dest := request.Destination()
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session := &proxy.SessionInfo{
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Source: clientAddr,
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Destination: dest,
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}
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log.Info("Socks: TCP Connect request to ", dest)
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log.Access(clientAddr, dest, log.AccessAccepted, "")
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this.transport(reader, writer, session)
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return nil
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}
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func (this *Server) handleUDP(reader io.Reader, writer *v2io.BufferedWriter) error {
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response := protocol.NewSocks5Response()
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response.Error = protocol.ErrorSuccess
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udpAddr := this.udpAddress
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response.Port = udpAddr.Port()
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switch udpAddr.Address().Family() {
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case v2net.AddressFamilyIPv4:
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response.SetIPv4(udpAddr.Address().IP())
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case v2net.AddressFamilyIPv6:
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response.SetIPv6(udpAddr.Address().IP())
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case v2net.AddressFamilyDomain:
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response.SetDomain(udpAddr.Address().Domain())
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}
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response.Write(writer)
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err := writer.Flush()
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if err != nil {
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log.Error("Socks: failed to write response: ", err)
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return err
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}
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// The TCP connection closes after this method returns. We need to wait until
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// the client closes it.
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// TODO: get notified from UDP part
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<-time.After(5 * time.Minute)
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return nil
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}
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func (this *Server) handleSocks4(clientAddr v2net.Destination, reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks4AuthenticationRequest) error {
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result := protocol.Socks4RequestGranted
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if auth.Command == protocol.CmdBind {
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result = protocol.Socks4RequestRejected
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}
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socks4Response := protocol.NewSocks4AuthenticationResponse(result, auth.Port, auth.IP[:])
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socks4Response.Write(writer)
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if result == protocol.Socks4RequestRejected {
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log.Warning("Socks: Unsupported socks 4 command ", auth.Command)
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log.Access(clientAddr, "", log.AccessRejected, ErrUnsupportedSocksCommand)
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return ErrUnsupportedSocksCommand
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}
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reader.SetCached(false)
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writer.SetCached(false)
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dest := v2net.TCPDestination(v2net.IPAddress(auth.IP[:]), auth.Port)
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session := &proxy.SessionInfo{
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Source: clientAddr,
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Destination: dest,
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}
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log.Access(clientAddr, dest, log.AccessAccepted, "")
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this.transport(reader, writer, session)
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return nil
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}
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func (this *Server) transport(reader io.Reader, writer io.Writer, session *proxy.SessionInfo) {
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ray := this.packetDispatcher.DispatchToOutbound(this.meta, session)
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input := ray.InboundInput()
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output := ray.InboundOutput()
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var inputFinish, outputFinish sync.Mutex
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inputFinish.Lock()
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outputFinish.Lock()
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go func() {
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v2reader := v2io.NewAdaptiveReader(reader)
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defer v2reader.Release()
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v2io.Pipe(v2reader, input)
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inputFinish.Unlock()
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input.Close()
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}()
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go func() {
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v2writer := v2io.NewAdaptiveWriter(writer)
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defer v2writer.Release()
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v2io.Pipe(output, v2writer)
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outputFinish.Unlock()
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output.Release()
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}()
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outputFinish.Lock()
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}
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type ServerFactory struct{}
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func (this *ServerFactory) StreamCapability() internet.StreamConnectionType {
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return internet.StreamConnectionTypeRawTCP
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}
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func (this *ServerFactory) Create(space app.Space, rawConfig interface{}, meta *proxy.InboundHandlerMeta) (proxy.InboundHandler, error) {
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return NewServer(rawConfig.(*Config), space, meta), nil
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}
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func init() {
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internal.MustRegisterInboundHandlerCreator("socks", new(ServerFactory))
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}
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