V2Ray
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3cb1951dfc
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Use []byte in pool instead of buffer
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2015-10-08 17:41:38 +02:00 |
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V2Ray
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9ee73c4f6b
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Maintain an internal buffer pool to accelerate allocation
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2015-10-08 14:46:18 +02:00 |
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V2Ray
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c9f6747bd2
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Optimize network transport for large data
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2015-10-07 23:50:56 +02:00 |
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V2Ray
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e7daa4c21c
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Add size parameter to transport.ReadFrom
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2015-10-07 21:17:11 +02:00 |
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V2Ray
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90f85a7272
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Fix a bug in transport
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2015-10-07 13:37:40 +02:00 |
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V2Ray
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78daf8a879
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format code
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2015-10-06 17:24:57 +02:00 |
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V2Ray
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fe7d2d8984
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Recycle memory earlier in error case
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2015-10-06 17:24:16 +02:00 |
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V2Ray
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838cb8950a
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Enable UDP in Socks proxy
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2015-10-04 00:21:06 +02:00 |
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V2Ray
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ddad439614
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Refactor socks request handling
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2015-10-03 21:42:03 +02:00 |
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V2Ray
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76563cb7c7
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simplify udp handling
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2015-10-02 15:32:26 +02:00 |
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V2Ray
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544b99b1a6
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dispatch udp response
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2015-09-28 21:32:07 +02:00 |
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V2Ray
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ba3f6108b8
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assign port token for a udp packet
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2015-09-28 14:57:43 +02:00 |
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V2Ray
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a78dbe7133
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Close connection more aggressively.
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2015-09-24 14:51:19 +02:00 |
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V2Ray
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c138004bf9
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First attempt to regulate errors.
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2015-09-24 12:54:10 +02:00 |
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V2Ray
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4874cd54a4
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Introduce Packet to unify TCP and UDP communication
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2015-09-22 14:45:03 +02:00 |
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V2Ray
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4320c14efd
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In practice 32k buffer is never fully used.
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2015-09-22 13:25:17 +02:00 |
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V2 Ray
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313aec4097
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more docs
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2015-09-21 10:15:25 +00:00 |
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V2 Ray
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e4b6d5e0f0
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Doc for address.go
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2015-09-21 11:51:18 +02:00 |
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V2Ray
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cb16047cf0
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prefer interface over struct
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2015-09-20 18:22:29 +02:00 |
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V2Ray
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823cbf1509
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Split Address struct to save some bytes
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2015-09-20 16:55:45 +02:00 |
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V2Ray
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b319704282
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Add network type to destination to be ready for UDP connection
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2015-09-20 16:03:12 +02:00 |
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V2Ray
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07d4495b27
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test cases for json config
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2015-09-20 11:45:40 +02:00 |
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V2Ray
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075753c030
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Massive refactoring for better code structure
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2015-09-19 23:54:36 +02:00 |
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