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https://github.com/v2fly/v2ray-core.git
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rename dispatcher.Interface
This commit is contained in:
parent
289c467a12
commit
f7e1f00c88
@ -6,14 +6,14 @@ import (
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"v2ray.com/core/transport/ray"
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"v2ray.com/core/transport/ray"
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)
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)
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// PacketDispatcher dispatch a packet and possibly further network payload to its destination.
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// Interface dispatch a packet and possibly further network payload to its destination.
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type PacketDispatcher interface {
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type Interface interface {
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DispatchToOutbound(session *proxy.SessionInfo) ray.InboundRay
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DispatchToOutbound(session *proxy.SessionInfo) ray.InboundRay
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}
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}
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func FromSpace(space app.Space) PacketDispatcher {
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func FromSpace(space app.Space) Interface {
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if app := space.GetApplication((*PacketDispatcher)(nil)); app != nil {
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if app := space.GetApplication((*Interface)(nil)); app != nil {
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return app.(PacketDispatcher)
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return app.(Interface)
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}
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}
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return nil
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return nil
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}
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}
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@ -40,7 +40,7 @@ func NewDefaultDispatcher(ctx context.Context, config *dispatcher.Config) (*Defa
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}
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}
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func (DefaultDispatcher) Interface() interface{} {
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func (DefaultDispatcher) Interface() interface{} {
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return (*dispatcher.PacketDispatcher)(nil)
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return (*dispatcher.Interface)(nil)
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}
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}
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func (v *DefaultDispatcher) DispatchToOutbound(session *proxy.SessionInfo) ray.InboundRay {
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func (v *DefaultDispatcher) DispatchToOutbound(session *proxy.SessionInfo) ray.InboundRay {
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@ -48,7 +48,7 @@ type UDPNameServer struct {
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nextCleanup time.Time
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nextCleanup time.Time
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}
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}
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func NewUDPNameServer(address v2net.Destination, dispatcher dispatcher.PacketDispatcher) *UDPNameServer {
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func NewUDPNameServer(address v2net.Destination, dispatcher dispatcher.Interface) *UDPNameServer {
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s := &UDPNameServer{
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s := &UDPNameServer{
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address: address,
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address: address,
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requests: make(map[uint16]*PendingRequest),
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requests: make(map[uint16]*PendingRequest),
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@ -24,7 +24,7 @@ type DokodemoDoor struct {
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accepting bool
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accepting bool
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address v2net.Address
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address v2net.Address
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port v2net.Port
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port v2net.Port
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packetDispatcher dispatcher.PacketDispatcher
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packetDispatcher dispatcher.Interface
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tcpListener *internet.TCPHub
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tcpListener *internet.TCPHub
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udpHub *udp.Hub
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udpHub *udp.Hub
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udpServer *udp.Server
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udpServer *udp.Server
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@ -27,7 +27,7 @@ import (
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type Server struct {
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type Server struct {
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sync.Mutex
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sync.Mutex
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accepting bool
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accepting bool
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packetDispatcher dispatcher.PacketDispatcher
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packetDispatcher dispatcher.Interface
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config *ServerConfig
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config *ServerConfig
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tcpListener *internet.TCPHub
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tcpListener *internet.TCPHub
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meta *proxy.InboundHandlerMeta
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meta *proxy.InboundHandlerMeta
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@ -19,7 +19,7 @@ import (
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)
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)
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type Server struct {
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type Server struct {
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packetDispatcher dispatcher.PacketDispatcher
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packetDispatcher dispatcher.Interface
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config *ServerConfig
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config *ServerConfig
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user *protocol.User
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user *protocol.User
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account *ShadowsocksAccount
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account *ShadowsocksAccount
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@ -26,7 +26,7 @@ type Server struct {
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tcpMutex sync.RWMutex
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tcpMutex sync.RWMutex
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udpMutex sync.RWMutex
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udpMutex sync.RWMutex
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accepting bool
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accepting bool
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packetDispatcher dispatcher.PacketDispatcher
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packetDispatcher dispatcher.Interface
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config *ServerConfig
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config *ServerConfig
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tcpListener *internet.TCPHub
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tcpListener *internet.TCPHub
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udpHub *udp.Hub
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udpHub *udp.Hub
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@ -74,7 +74,7 @@ func (v *userByEmail) Get(email string) (*protocol.User, bool) {
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// Inbound connection handler that handles messages in VMess format.
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// Inbound connection handler that handles messages in VMess format.
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type VMessInboundHandler struct {
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type VMessInboundHandler struct {
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sync.RWMutex
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sync.RWMutex
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packetDispatcher dispatcher.PacketDispatcher
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packetDispatcher dispatcher.Interface
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inboundHandlerManager proxyman.InboundHandlerManager
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inboundHandlerManager proxyman.InboundHandlerManager
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clients protocol.UserValidator
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clients protocol.UserValidator
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usersByEmail *userByEmail
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usersByEmail *userByEmail
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@ -95,10 +95,10 @@ func (v *TimedInboundRay) Release() {
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type Server struct {
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type Server struct {
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sync.RWMutex
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sync.RWMutex
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conns map[string]*TimedInboundRay
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conns map[string]*TimedInboundRay
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packetDispatcher dispatcher.PacketDispatcher
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packetDispatcher dispatcher.Interface
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}
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}
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func NewServer(packetDispatcher dispatcher.PacketDispatcher) *Server {
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func NewServer(packetDispatcher dispatcher.Interface) *Server {
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return &Server{
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return &Server{
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conns: make(map[string]*TimedInboundRay),
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conns: make(map[string]*TimedInboundRay),
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packetDispatcher: packetDispatcher,
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packetDispatcher: packetDispatcher,
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2
v2ray.go
2
v2ray.go
@ -101,7 +101,7 @@ func NewPoint(pConfig *Config) (*Point, error) {
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return nil, err
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return nil, err
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}
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}
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space.AddApplication(d)
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space.AddApplication(d)
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disp = d.(dispatcher.PacketDispatcher)
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disp = d.(dispatcher.Interface)
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}
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}
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vpoint.inboundHandlers = make([]InboundDetourHandler, 0, 8)
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vpoint.inboundHandlers = make([]InboundDetourHandler, 0, 8)
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