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leverage sync.Pool for allocation boost
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parent
4773a8f4ae
commit
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@ -1,5 +1,9 @@
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package alloc
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import (
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"sync"
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)
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// Buffer is a recyclable allocation of a byte array. Buffer.Release() recycles
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// the buffer into an internal buffer pool, in order to recreate a buffer more
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// quickly.
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@ -69,15 +73,16 @@ func (b *Buffer) Write(data []byte) (int, error) {
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}
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type bufferPool struct {
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chain chan []byte
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bufferSize int
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buffers2Keep int
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chain chan []byte
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allocator *sync.Pool
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}
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func newBufferPool(bufferSize, poolSize int) *bufferPool {
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pool := &bufferPool{
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chain: make(chan []byte, poolSize),
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bufferSize: bufferSize,
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chain: make(chan []byte, poolSize),
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allocator: &sync.Pool{
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New: func() interface{} { return make([]byte, bufferSize) },
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},
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}
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for i := 0; i < poolSize; i++ {
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pool.chain <- make([]byte, bufferSize)
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@ -90,7 +95,7 @@ func (p *bufferPool) allocate() *Buffer {
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select {
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case b = <-p.chain:
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default:
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b = make([]byte, p.bufferSize)
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b = p.allocator.Get().([]byte)
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}
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return &Buffer{
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head: b,
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@ -103,6 +108,7 @@ func (p *bufferPool) free(buffer *Buffer) {
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select {
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case p.chain <- buffer.head:
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default:
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p.allocator.Put(buffer.head)
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}
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}
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