mirror of
https://github.com/v2fly/v2ray-core.git
synced 2024-12-21 09:36:34 -05:00
reuse outbound connection handler
This commit is contained in:
parent
054f56820a
commit
cd81e5531b
39
point.go
39
point.go
@ -26,10 +26,8 @@ func RegisterOutboundConnectionHandlerFactory(name string, factory OutboundConne
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// Point is an single server in V2Ray system.
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type Point struct {
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port uint16
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ichFactory InboundConnectionHandlerFactory
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ichConfig interface{}
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ochFactory OutboundConnectionHandlerFactory
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ochConfig interface{}
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ich InboundConnectionHandler
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och OutboundConnectionHandler
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}
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// NewPoint returns a new Point server based on given configuration.
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@ -42,16 +40,25 @@ func NewPoint(pConfig config.PointConfig) (*Point, error) {
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if !ok {
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panic(log.Error("Unknown inbound connection handler factory %s", pConfig.InboundConfig().Protocol()))
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}
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vpoint.ichFactory = ichFactory
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vpoint.ichConfig = pConfig.InboundConfig().Settings(config.TypeInbound)
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ichConfig := pConfig.InboundConfig().Settings(config.TypeInbound)
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ich, err := ichFactory.Create(vpoint, ichConfig)
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if err != nil {
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log.Error("Failed to create inbound connection handler: %v", err)
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return nil, err
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}
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vpoint.ich = ich
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ochFactory, ok := outboundFactories[pConfig.OutboundConfig().Protocol()]
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if !ok {
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panic(log.Error("Unknown outbound connection handler factory %s", pConfig.OutboundConfig().Protocol))
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}
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vpoint.ochFactory = ochFactory
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vpoint.ochConfig = pConfig.OutboundConfig().Settings(config.TypeOutbound)
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ochConfig := pConfig.OutboundConfig().Settings(config.TypeOutbound)
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och, err := ochFactory.Create(vpoint, ochConfig)
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if err != nil {
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log.Error("Failed to create outbound connection handler: %v", err)
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return nil, err
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}
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vpoint.och = och
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return vpoint, nil
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}
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@ -65,11 +72,11 @@ type InboundConnectionHandler interface {
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}
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type OutboundConnectionHandlerFactory interface {
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Create(VP *Point, config interface{}, firstPacket v2net.Packet) (OutboundConnectionHandler, error)
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Create(VP *Point, config interface{}) (OutboundConnectionHandler, error)
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}
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type OutboundConnectionHandler interface {
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Start(ray OutboundRay) error
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Dispatch(firstPacket v2net.Packet, ray OutboundRay) error
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}
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// Start starts the Point server, and return any error during the process.
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@ -79,18 +86,14 @@ func (vp *Point) Start() error {
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return log.Error("Invalid port %d", vp.port)
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}
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inboundConnectionHandler, err := vp.ichFactory.Create(vp, vp.ichConfig)
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if err != nil {
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err := vp.ich.Listen(vp.port)
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// TODO: handle error
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return err
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}
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err = inboundConnectionHandler.Listen(vp.port)
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return nil
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}
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func (p *Point) DispatchToOutbound(packet v2net.Packet) InboundRay {
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ray := NewRay()
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// TODO: handle error
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och, _ := p.ochFactory.Create(p, p.ochConfig, packet)
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_ = och.Start(ray)
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p.och.Dispatch(packet, ray)
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return ray
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}
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@ -10,23 +10,20 @@ import (
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)
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type FreedomConnection struct {
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packet v2net.Packet
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}
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func NewFreedomConnection(firstPacket v2net.Packet) *FreedomConnection {
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return &FreedomConnection{
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packet: firstPacket,
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}
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func NewFreedomConnection() *FreedomConnection {
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return &FreedomConnection{}
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}
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func (vconn *FreedomConnection) Start(ray core.OutboundRay) error {
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conn, err := net.Dial(vconn.packet.Destination().Network(), vconn.packet.Destination().Address().String())
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log.Info("Freedom: Opening connection to %s", vconn.packet.Destination().String())
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func (vconn *FreedomConnection) Dispatch(firstPacket v2net.Packet, ray core.OutboundRay) error {
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conn, err := net.Dial(firstPacket.Destination().Network(), firstPacket.Destination().Address().String())
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log.Info("Freedom: Opening connection to %s", firstPacket.Destination().String())
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if err != nil {
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if ray != nil {
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close(ray.OutboundOutput())
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}
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return log.Error("Freedom: Failed to open connection: %s : %v", vconn.packet.Destination().String(), err)
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return log.Error("Freedom: Failed to open connection: %s : %v", firstPacket.Destination().String(), err)
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}
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input := ray.OutboundInput()
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@ -35,17 +32,17 @@ func (vconn *FreedomConnection) Start(ray core.OutboundRay) error {
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readMutex.Lock()
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writeMutex.Lock()
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if chunk := vconn.packet.Chunk(); chunk != nil {
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if chunk := firstPacket.Chunk(); chunk != nil {
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conn.Write(chunk)
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}
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if !vconn.packet.MoreChunks() {
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if !firstPacket.MoreChunks() {
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writeMutex.Unlock()
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} else {
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go dumpInput(conn, input, &writeMutex)
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}
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go dumpOutput(conn, output, &readMutex, vconn.packet.Destination().IsUDP())
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go dumpOutput(conn, output, &readMutex, firstPacket.Destination().IsUDP())
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go func() {
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writeMutex.Lock()
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@ -2,14 +2,13 @@ package freedom
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import (
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"github.com/v2ray/v2ray-core"
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v2net "github.com/v2ray/v2ray-core/common/net"
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)
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type FreedomFactory struct {
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}
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func (factory FreedomFactory) Create(vp *core.Point, config interface{}, firstPacket v2net.Packet) (core.OutboundConnectionHandler, error) {
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return NewFreedomConnection(firstPacket), nil
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func (factory FreedomFactory) Create(vp *core.Point, config interface{}) (core.OutboundConnectionHandler, error) {
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return NewFreedomConnection(), nil
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}
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func init() {
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@ -28,15 +28,13 @@ type VNextServer struct {
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type VMessOutboundHandler struct {
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vPoint *core.Point
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packet v2net.Packet
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vNextList []VNextServer
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vNextListUDP []VNextServer
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}
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func NewVMessOutboundHandler(vp *core.Point, vNextList, vNextListUDP []VNextServer, firstPacket v2net.Packet) *VMessOutboundHandler {
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func NewVMessOutboundHandler(vp *core.Point, vNextList, vNextListUDP []VNextServer) *VMessOutboundHandler {
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return &VMessOutboundHandler{
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vPoint: vp,
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packet: firstPacket,
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vNextList: vNextList,
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vNextListUDP: vNextListUDP,
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}
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@ -65,28 +63,28 @@ func pickVNext(serverList []VNextServer) (v2net.Destination, user.User) {
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return vNext.Destination, vNextUser
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}
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func (handler *VMessOutboundHandler) Start(ray core.OutboundRay) error {
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func (handler *VMessOutboundHandler) Dispatch(firstPacket v2net.Packet, ray core.OutboundRay) error {
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vNextList := handler.vNextList
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if handler.packet.Destination().IsUDP() {
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if firstPacket.Destination().IsUDP() {
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vNextList = handler.vNextListUDP
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}
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vNextAddress, vNextUser := pickVNext(vNextList)
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command := protocol.CmdTCP
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if handler.packet.Destination().IsUDP() {
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if firstPacket.Destination().IsUDP() {
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command = protocol.CmdUDP
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}
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request := &protocol.VMessRequest{
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Version: protocol.Version,
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UserId: vNextUser.Id,
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Command: command,
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Address: handler.packet.Destination().Address(),
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Address: firstPacket.Destination().Address(),
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}
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rand.Read(request.RequestIV[:])
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rand.Read(request.RequestKey[:])
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rand.Read(request.ResponseHeader[:])
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go startCommunicate(request, vNextAddress, ray, handler.packet)
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go startCommunicate(request, vNextAddress, ray, firstPacket)
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return nil
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}
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@ -195,7 +193,7 @@ func handleResponse(conn net.Conn, request *protocol.VMessRequest, output chan<-
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type VMessOutboundHandlerFactory struct {
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}
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func (factory *VMessOutboundHandlerFactory) Create(vp *core.Point, rawConfig interface{}, firstPacket v2net.Packet) (core.OutboundConnectionHandler, error) {
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func (factory *VMessOutboundHandlerFactory) Create(vp *core.Point, rawConfig interface{}) (core.OutboundConnectionHandler, error) {
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config := rawConfig.(*VMessOutboundConfig)
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servers := make([]VNextServer, 0, len(config.VNextList))
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udpServers := make([]VNextServer, 0, len(config.VNextList))
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@ -207,7 +205,7 @@ func (factory *VMessOutboundHandlerFactory) Create(vp *core.Point, rawConfig int
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udpServers = append(udpServers, server.ToVNextServer("udp"))
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}
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}
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return NewVMessOutboundHandler(vp, servers, udpServers, firstPacket), nil
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return NewVMessOutboundHandler(vp, servers, udpServers), nil
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}
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func init() {
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@ -9,8 +9,8 @@ import (
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jsonconf "github.com/v2ray/v2ray-core/config/json"
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// The following are neccesary as they register handlers in their init functions.
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_ "github.com/v2ray/v2ray-core/proxy/freedom/config/json"
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_ "github.com/v2ray/v2ray-core/proxy/freedom"
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_ "github.com/v2ray/v2ray-core/proxy/freedom/config/json"
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_ "github.com/v2ray/v2ray-core/proxy/socks"
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_ "github.com/v2ray/v2ray-core/proxy/vmess"
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)
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@ -13,10 +13,15 @@ type OutboundConnectionHandler struct {
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Destination v2net.Destination
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}
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func (handler *OutboundConnectionHandler) Start(ray core.OutboundRay) error {
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func (handler *OutboundConnectionHandler) Dispatch(packet v2net.Packet, ray core.OutboundRay) error {
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input := ray.OutboundInput()
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output := ray.OutboundOutput()
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handler.Destination = packet.Destination()
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if packet.Chunk() != nil {
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handler.Data2Send.Write(packet.Chunk())
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}
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go func() {
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for {
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data, open := <-input
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@ -34,11 +39,6 @@ func (handler *OutboundConnectionHandler) Start(ray core.OutboundRay) error {
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return nil
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}
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func (handler *OutboundConnectionHandler) Create(point *core.Point, config interface{}, packet v2net.Packet) (core.OutboundConnectionHandler, error) {
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handler.Destination = packet.Destination()
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if packet.Chunk() != nil {
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handler.Data2Send.Write(packet.Chunk())
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}
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func (handler *OutboundConnectionHandler) Create(point *core.Point, config interface{}) (core.OutboundConnectionHandler, error) {
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return handler, nil
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}
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