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connection session

This commit is contained in:
v2ray 2016-08-14 17:08:01 +02:00
parent a2651f4dfc
commit a9d583b92f
No known key found for this signature in database
GPG Key ID: 7251FFA14BB18169
14 changed files with 82 additions and 29 deletions

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@ -2,7 +2,6 @@ package dispatcher
import ( import (
"github.com/v2ray/v2ray-core/app" "github.com/v2ray/v2ray-core/app"
v2net "github.com/v2ray/v2ray-core/common/net"
"github.com/v2ray/v2ray-core/proxy" "github.com/v2ray/v2ray-core/proxy"
"github.com/v2ray/v2ray-core/transport/ray" "github.com/v2ray/v2ray-core/transport/ray"
) )
@ -13,5 +12,5 @@ const (
// PacketDispatcher dispatch a packet and possibly further network payload to its destination. // PacketDispatcher dispatch a packet and possibly further network payload to its destination.
type PacketDispatcher interface { type PacketDispatcher interface {
DispatchToOutbound(meta *proxy.InboundHandlerMeta, destination v2net.Destination) ray.InboundRay DispatchToOutbound(meta *proxy.InboundHandlerMeta, session *proxy.SessionInfo) ray.InboundRay
} }

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@ -43,9 +43,10 @@ func (this *DefaultDispatcher) Release() {
} }
func (this *DefaultDispatcher) DispatchToOutbound(meta *proxy.InboundHandlerMeta, destination v2net.Destination) ray.InboundRay { func (this *DefaultDispatcher) DispatchToOutbound(meta *proxy.InboundHandlerMeta, session *proxy.SessionInfo) ray.InboundRay {
direct := ray.NewRay() direct := ray.NewRay()
dispatcher := this.ohm.GetDefaultHandler() dispatcher := this.ohm.GetDefaultHandler()
destination := session.Destination
if this.router != nil { if this.router != nil {
if tag, err := this.router.TakeDetour(destination); err == nil { if tag, err := this.router.TakeDetour(destination); err == nil {

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@ -30,10 +30,10 @@ func NewTestPacketDispatcher(handler func(destination v2net.Destination, traffic
} }
} }
func (this *TestPacketDispatcher) DispatchToOutbound(meta *proxy.InboundHandlerMeta, destination v2net.Destination) ray.InboundRay { func (this *TestPacketDispatcher) DispatchToOutbound(meta *proxy.InboundHandlerMeta, session *proxy.SessionInfo) ray.InboundRay {
traffic := ray.NewRay() traffic := ray.NewRay()
this.Destination <- destination this.Destination <- session.Destination
go this.Handler(destination, traffic) go this.Handler(session.Destination, traffic)
return traffic return traffic
} }

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@ -165,7 +165,7 @@ func (this *UDPNameServer) BuildQueryA(domain string, id uint16) *alloc.Buffer {
} }
func (this *UDPNameServer) DispatchQuery(payload *alloc.Buffer) { func (this *UDPNameServer) DispatchQuery(payload *alloc.Buffer) {
this.udpServer.Dispatch(pseudoDestination, this.address, payload, this.HandleResponse) this.udpServer.Dispatch(&proxy.SessionInfo{Source: pseudoDestination, Destination: this.address}, payload, this.HandleResponse)
} }
func (this *UDPNameServer) QueryA(domain string) <-chan *ARecord { func (this *UDPNameServer) QueryA(domain string) <-chan *ARecord {

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@ -1,5 +1,9 @@
package net package net
import (
"net"
)
// Destination represents a network destination including address and protocol (tcp / udp). // Destination represents a network destination including address and protocol (tcp / udp).
type Destination interface { type Destination interface {
Network() Network // Protocol of communication (tcp / udp) Network() Network // Protocol of communication (tcp / udp)
@ -13,11 +17,19 @@ type Destination interface {
IsUDP() bool // True if destination is reachable via UDP IsUDP() bool // True if destination is reachable via UDP
} }
func TCPDestinationFromAddr(addr *net.TCPAddr) Destination {
return TCPDestination(IPAddress(addr.IP), Port(addr.Port))
}
// TCPDestination creates a TCP destination with given address // TCPDestination creates a TCP destination with given address
func TCPDestination(address Address, port Port) Destination { func TCPDestination(address Address, port Port) Destination {
return &tcpDestination{address: address, port: port} return &tcpDestination{address: address, port: port}
} }
func UDPDestinationFromAddr(addr *net.UDPAddr) Destination {
return UDPDestination(IPAddress(addr.IP), Port(addr.Port))
}
// UDPDestination creates a UDP destination with given address // UDPDestination creates a UDP destination with given address
func UDPDestination(address Address, port Port) Destination { func UDPDestination(address Address, port Port) Destination {
return &udpDestination{address: address, port: port} return &udpDestination{address: address, port: port}

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@ -1,6 +1,7 @@
package dokodemo package dokodemo
import ( import (
"net"
"sync" "sync"
"github.com/v2ray/v2ray-core/app" "github.com/v2ray/v2ray-core/app"
@ -102,7 +103,8 @@ func (this *DokodemoDoor) ListenUDP() error {
} }
func (this *DokodemoDoor) handleUDPPackets(payload *alloc.Buffer, dest v2net.Destination) { func (this *DokodemoDoor) handleUDPPackets(payload *alloc.Buffer, dest v2net.Destination) {
this.udpServer.Dispatch(dest, v2net.UDPDestination(this.address, this.port), payload, this.handleUDPResponse) this.udpServer.Dispatch(
&proxy.SessionInfo{Source: dest, Destination: v2net.UDPDestination(this.address, this.port)}, payload, this.handleUDPResponse)
} }
func (this *DokodemoDoor) handleUDPResponse(dest v2net.Destination, payload *alloc.Buffer) { func (this *DokodemoDoor) handleUDPResponse(dest v2net.Destination, payload *alloc.Buffer) {
@ -148,7 +150,10 @@ func (this *DokodemoDoor) HandleTCPConnection(conn internet.Connection) {
} }
log.Info("Dokodemo: Handling request to ", dest) log.Info("Dokodemo: Handling request to ", dest)
ray := this.packetDispatcher.DispatchToOutbound(this.meta, dest) ray := this.packetDispatcher.DispatchToOutbound(this.meta, &proxy.SessionInfo{
Source: v2net.TCPDestinationFromAddr(conn.RemoteAddr().(*net.TCPAddr)),
Destination: dest,
})
defer ray.InboundOutput().Release() defer ray.InboundOutput().Release()
var inputFinish, outputFinish sync.Mutex var inputFinish, outputFinish sync.Mutex

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@ -119,14 +119,18 @@ func (this *Server) handleConnection(conn internet.Connection) {
return return
} }
log.Access(conn.RemoteAddr(), request.URL, log.AccessAccepted, "") log.Access(conn.RemoteAddr(), request.URL, log.AccessAccepted, "")
session := &proxy.SessionInfo{
Source: v2net.TCPDestinationFromAddr(conn.RemoteAddr().(*net.TCPAddr)),
Destination: dest,
}
if strings.ToUpper(request.Method) == "CONNECT" { if strings.ToUpper(request.Method) == "CONNECT" {
this.handleConnect(request, dest, reader, conn) this.handleConnect(request, session, reader, conn)
} else { } else {
this.handlePlainHTTP(request, dest, reader, conn) this.handlePlainHTTP(request, session, reader, conn)
} }
} }
func (this *Server) handleConnect(request *http.Request, destination v2net.Destination, reader io.Reader, writer io.Writer) { func (this *Server) handleConnect(request *http.Request, session *proxy.SessionInfo, reader io.Reader, writer io.Writer) {
response := &http.Response{ response := &http.Response{
Status: "200 OK", Status: "200 OK",
StatusCode: 200, StatusCode: 200,
@ -140,7 +144,7 @@ func (this *Server) handleConnect(request *http.Request, destination v2net.Desti
} }
response.Write(writer) response.Write(writer)
ray := this.packetDispatcher.DispatchToOutbound(this.meta, destination) ray := this.packetDispatcher.DispatchToOutbound(this.meta, session)
this.transport(reader, writer, ray) this.transport(reader, writer, ray)
} }
@ -209,7 +213,7 @@ func (this *Server) GenerateResponse(statusCode int, status string) *http.Respon
} }
} }
func (this *Server) handlePlainHTTP(request *http.Request, dest v2net.Destination, reader *bufio.Reader, writer io.Writer) { func (this *Server) handlePlainHTTP(request *http.Request, session *proxy.SessionInfo, reader *bufio.Reader, writer io.Writer) {
if len(request.URL.Host) <= 0 { if len(request.URL.Host) <= 0 {
response := this.GenerateResponse(400, "Bad Request") response := this.GenerateResponse(400, "Bad Request")
response.Write(writer) response.Write(writer)
@ -220,7 +224,7 @@ func (this *Server) handlePlainHTTP(request *http.Request, dest v2net.Destinatio
request.Host = request.URL.Host request.Host = request.URL.Host
StripHopByHopHeaders(request) StripHopByHopHeaders(request)
ray := this.packetDispatcher.DispatchToOutbound(this.meta, dest) ray := this.packetDispatcher.DispatchToOutbound(this.meta, session)
defer ray.InboundInput().Close() defer ray.InboundInput().Close()
defer ray.InboundOutput().Release() defer ray.InboundOutput().Release()

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@ -4,6 +4,7 @@ package proxy // import "github.com/v2ray/v2ray-core/proxy"
import ( import (
"github.com/v2ray/v2ray-core/common/alloc" "github.com/v2ray/v2ray-core/common/alloc"
v2net "github.com/v2ray/v2ray-core/common/net" v2net "github.com/v2ray/v2ray-core/common/net"
"github.com/v2ray/v2ray-core/common/protocol"
"github.com/v2ray/v2ray-core/transport/internet" "github.com/v2ray/v2ray-core/transport/internet"
"github.com/v2ray/v2ray-core/transport/ray" "github.com/v2ray/v2ray-core/transport/ray"
) )
@ -15,6 +16,12 @@ const (
HandlerStateRunning = HandlerState(1) HandlerStateRunning = HandlerState(1)
) )
type SessionInfo struct {
Source v2net.Destination
Destination v2net.Destination
User *protocol.User
}
type InboundHandlerMeta struct { type InboundHandlerMeta struct {
Tag string Tag string
Address v2net.Address Address v2net.Address

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@ -4,6 +4,7 @@ package shadowsocks
import ( import (
"crypto/rand" "crypto/rand"
"io" "io"
"net"
"sync" "sync"
"github.com/v2ray/v2ray-core/app" "github.com/v2ray/v2ray-core/app"
@ -114,7 +115,7 @@ func (this *Server) handlerUDPPayload(payload *alloc.Buffer, source v2net.Destin
log.Access(source, dest, log.AccessAccepted, "") log.Access(source, dest, log.AccessAccepted, "")
log.Info("Shadowsocks: Tunnelling request to ", dest) log.Info("Shadowsocks: Tunnelling request to ", dest)
this.udpServer.Dispatch(source, dest, request.DetachUDPPayload(), func(destination v2net.Destination, payload *alloc.Buffer) { this.udpServer.Dispatch(&proxy.SessionInfo{Source: source, Destination: dest}, request.DetachUDPPayload(), func(destination v2net.Destination, payload *alloc.Buffer) {
defer payload.Release() defer payload.Release()
response := alloc.NewBuffer().Slice(0, ivLen) response := alloc.NewBuffer().Slice(0, ivLen)
@ -204,7 +205,10 @@ func (this *Server) handleConnection(conn internet.Connection) {
log.Access(conn.RemoteAddr(), dest, log.AccessAccepted, "") log.Access(conn.RemoteAddr(), dest, log.AccessAccepted, "")
log.Info("Shadowsocks: Tunnelling request to ", dest) log.Info("Shadowsocks: Tunnelling request to ", dest)
ray := this.packetDispatcher.DispatchToOutbound(this.meta, dest) ray := this.packetDispatcher.DispatchToOutbound(this.meta, &proxy.SessionInfo{
Source: v2net.TCPDestinationFromAddr(conn.RemoteAddr().(*net.TCPAddr)),
Destination: dest,
})
defer ray.InboundOutput().Release() defer ray.InboundOutput().Release()
var writeFinish sync.Mutex var writeFinish sync.Mutex

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@ -3,6 +3,7 @@ package socks
import ( import (
"errors" "errors"
"io" "io"
"net"
"sync" "sync"
"time" "time"
@ -119,7 +120,7 @@ func (this *Server) handleConnection(connection internet.Connection) {
return return
} }
clientAddr := connection.RemoteAddr().String() clientAddr := v2net.TCPDestinationFromAddr(connection.RemoteAddr().(*net.TCPAddr))
if err != nil && err == protocol.Socks4Downgrade { if err != nil && err == protocol.Socks4Downgrade {
this.handleSocks4(clientAddr, reader, writer, auth4) this.handleSocks4(clientAddr, reader, writer, auth4)
} else { } else {
@ -127,7 +128,7 @@ func (this *Server) handleConnection(connection internet.Connection) {
} }
} }
func (this *Server) handleSocks5(clientAddr string, reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks5AuthenticationRequest) error { func (this *Server) handleSocks5(clientAddr v2net.Destination, reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks5AuthenticationRequest) error {
expectedAuthMethod := protocol.AuthNotRequired expectedAuthMethod := protocol.AuthNotRequired
if this.config.AuthType == AuthTypePassword { if this.config.AuthType == AuthTypePassword {
expectedAuthMethod = protocol.AuthUserPass expectedAuthMethod = protocol.AuthUserPass
@ -219,10 +220,14 @@ func (this *Server) handleSocks5(clientAddr string, reader *v2io.BufferedReader,
writer.SetCached(false) writer.SetCached(false)
dest := request.Destination() dest := request.Destination()
session := &proxy.SessionInfo{
Source: clientAddr,
Destination: dest,
}
log.Info("Socks: TCP Connect request to ", dest) log.Info("Socks: TCP Connect request to ", dest)
log.Access(clientAddr, dest, log.AccessAccepted, "") log.Access(clientAddr, dest, log.AccessAccepted, "")
this.transport(reader, writer, dest) this.transport(reader, writer, session)
return nil return nil
} }
@ -258,7 +263,7 @@ func (this *Server) handleUDP(reader io.Reader, writer *v2io.BufferedWriter) err
return nil return nil
} }
func (this *Server) handleSocks4(clientAddr string, reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks4AuthenticationRequest) error { func (this *Server) handleSocks4(clientAddr v2net.Destination, reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks4AuthenticationRequest) error {
result := protocol.Socks4RequestGranted result := protocol.Socks4RequestGranted
if auth.Command == protocol.CmdBind { if auth.Command == protocol.CmdBind {
result = protocol.Socks4RequestRejected result = protocol.Socks4RequestRejected
@ -277,13 +282,17 @@ func (this *Server) handleSocks4(clientAddr string, reader *v2io.BufferedReader,
writer.SetCached(false) writer.SetCached(false)
dest := v2net.TCPDestination(v2net.IPAddress(auth.IP[:]), auth.Port) dest := v2net.TCPDestination(v2net.IPAddress(auth.IP[:]), auth.Port)
session := &proxy.SessionInfo{
Source: clientAddr,
Destination: dest,
}
log.Access(clientAddr, dest, log.AccessAccepted, "") log.Access(clientAddr, dest, log.AccessAccepted, "")
this.transport(reader, writer, dest) this.transport(reader, writer, session)
return nil return nil
} }
func (this *Server) transport(reader io.Reader, writer io.Writer, destination v2net.Destination) { func (this *Server) transport(reader io.Reader, writer io.Writer, session *proxy.SessionInfo) {
ray := this.packetDispatcher.DispatchToOutbound(this.meta, destination) ray := this.packetDispatcher.DispatchToOutbound(this.meta, session)
input := ray.InboundInput() input := ray.InboundInput()
output := ray.InboundOutput() output := ray.InboundOutput()

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@ -4,6 +4,7 @@ import (
"github.com/v2ray/v2ray-core/common/alloc" "github.com/v2ray/v2ray-core/common/alloc"
"github.com/v2ray/v2ray-core/common/log" "github.com/v2ray/v2ray-core/common/log"
v2net "github.com/v2ray/v2ray-core/common/net" v2net "github.com/v2ray/v2ray-core/common/net"
"github.com/v2ray/v2ray-core/proxy"
"github.com/v2ray/v2ray-core/proxy/socks/protocol" "github.com/v2ray/v2ray-core/proxy/socks/protocol"
"github.com/v2ray/v2ray-core/transport/internet/udp" "github.com/v2ray/v2ray-core/transport/internet/udp"
) )
@ -44,7 +45,7 @@ func (this *Server) handleUDPPayload(payload *alloc.Buffer, source v2net.Destina
log.Info("Socks: Send packet to ", request.Destination(), " with ", request.Data.Len(), " bytes") log.Info("Socks: Send packet to ", request.Destination(), " with ", request.Data.Len(), " bytes")
log.Access(source, request.Destination, log.AccessAccepted, "") log.Access(source, request.Destination, log.AccessAccepted, "")
this.udpServer.Dispatch(source, request.Destination(), request.Data, func(destination v2net.Destination, payload *alloc.Buffer) { this.udpServer.Dispatch(&proxy.SessionInfo{Source: source, Destination: request.Destination()}, request.Data, func(destination v2net.Destination, payload *alloc.Buffer) {
response := &protocol.Socks5UDPRequest{ response := &protocol.Socks5UDPRequest{
Fragment: 0, Fragment: 0,
Address: request.Destination().Address(), Address: request.Destination().Address(),

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@ -33,7 +33,10 @@ func (this *InboundConnectionHandler) Close() {
func (this *InboundConnectionHandler) Communicate(destination v2net.Destination) error { func (this *InboundConnectionHandler) Communicate(destination v2net.Destination) error {
ray := this.PacketDispatcher.DispatchToOutbound(&proxy.InboundHandlerMeta{ ray := this.PacketDispatcher.DispatchToOutbound(&proxy.InboundHandlerMeta{
AllowPassiveConnection: false, AllowPassiveConnection: false,
}, destination) }, &proxy.SessionInfo{
Source: v2net.TCPDestination(v2net.LocalHostIP, v2net.Port(0)),
Destination: destination,
})
input := ray.InboundInput() input := ray.InboundInput()
output := ray.InboundOutput() output := ray.InboundOutput()

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@ -2,6 +2,7 @@ package inbound
import ( import (
"io" "io"
"net"
"sync" "sync"
"github.com/v2ray/v2ray-core/app" "github.com/v2ray/v2ray-core/app"
@ -163,7 +164,10 @@ func (this *VMessInboundHandler) HandleConnection(connection internet.Connection
connection.SetReusable(request.Option.Has(protocol.RequestOptionConnectionReuse)) connection.SetReusable(request.Option.Has(protocol.RequestOptionConnectionReuse))
ray := this.packetDispatcher.DispatchToOutbound(this.meta, request.Destination()) ray := this.packetDispatcher.DispatchToOutbound(this.meta, &proxy.SessionInfo{
Source: v2net.TCPDestinationFromAddr(connection.RemoteAddr().(*net.TCPAddr)),
Destination: request.Destination(),
})
input := ray.InboundInput() input := ray.InboundInput()
output := ray.InboundOutput() output := ray.InboundOutput()
defer input.Close() defer input.Close()

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@ -132,7 +132,11 @@ func (this *UDPServer) locateExistingAndDispatch(name string, payload *alloc.Buf
return false return false
} }
func (this *UDPServer) Dispatch(source v2net.Destination, destination v2net.Destination, payload *alloc.Buffer, callback UDPResponseCallback) { func (this *UDPServer) Dispatch(session *proxy.SessionInfo, payload *alloc.Buffer, callback UDPResponseCallback) {
source := session.Source
destination := session.Destination
// TODO: Add user to destString
destString := source.String() + "-" + destination.String() destString := source.String() + "-" + destination.String()
log.Debug("UDP Server: Dispatch request: ", destString) log.Debug("UDP Server: Dispatch request: ", destString)
if this.locateExistingAndDispatch(destString, payload) { if this.locateExistingAndDispatch(destString, payload) {
@ -140,7 +144,7 @@ func (this *UDPServer) Dispatch(source v2net.Destination, destination v2net.Dest
} }
log.Info("UDP Server: establishing new connection for ", destString) log.Info("UDP Server: establishing new connection for ", destString)
inboundRay := this.packetDispatcher.DispatchToOutbound(this.meta, destination) inboundRay := this.packetDispatcher.DispatchToOutbound(this.meta, session)
timedInboundRay := NewTimedInboundRay(destString, inboundRay, this) timedInboundRay := NewTimedInboundRay(destString, inboundRay, this)
outputStream := timedInboundRay.InboundInput() outputStream := timedInboundRay.InboundInput()
if outputStream != nil { if outputStream != nil {