injectable clock

This commit is contained in:
Darien Raymond 2018-01-23 23:12:02 +01:00
parent c3dce11c4e
commit 9cd0e90e99
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GPG Key ID: 7251FFA14BB18169
2 changed files with 65 additions and 0 deletions

59
clock.go Normal file
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@ -0,0 +1,59 @@
package core
import (
"sync"
"time"
)
// Clock is a V2Ray feature that returns current time.
type Clock interface {
Feature
// Now returns current time.
Now() time.Time
}
type syncClock struct {
sync.RWMutex
Clock
}
func (c *syncClock) Now() time.Time {
c.RLock()
defer c.RUnlock()
if c.Clock == nil {
return time.Now()
}
return c.Clock.Now()
}
func (c *syncClock) Start() error {
c.RLock()
defer c.RUnlock()
if c.Clock == nil {
return nil
}
return c.Clock.Start()
}
func (c *syncClock) Close() {
c.RLock()
defer c.RUnlock()
if c.Clock == nil {
return
}
c.Clock.Close()
}
func (c *syncClock) Set(clock Clock) {
c.Lock()
defer c.Unlock()
c.Clock = clock
}

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@ -27,6 +27,7 @@ type Instance struct {
router syncRouter
ihm syncInboundHandlerManager
ohm syncOutboundHandlerManager
clock syncClock
features []Feature
id uuid.UUID
@ -163,3 +164,8 @@ func (s *Instance) InboundHandlerManager() InboundHandlerManager {
func (s *Instance) OutboundHandlerManager() OutboundHandlerManager {
return &(s.ohm)
}
// Clock returns the Clock used by this Instance. The returned Clock is always functional.
func (s *Instance) Clock() Clock {
return &(s.clock)
}