mirror of
https://github.com/v2fly/v2ray-core.git
synced 2025-01-02 07:26:24 -05:00
refine dispatcher
This commit is contained in:
parent
5dc05d6352
commit
9471b5b066
@ -12,5 +12,5 @@ const (
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// PacketDispatcher dispatch a packet and possibly further network payload to its destination.
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type PacketDispatcher interface {
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DispatchToOutbound(meta *proxy.InboundHandlerMeta, session *proxy.SessionInfo) ray.InboundRay
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DispatchToOutbound(session *proxy.SessionInfo) ray.InboundRay
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}
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@ -43,7 +43,7 @@ func (this *DefaultDispatcher) Release() {
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}
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func (this *DefaultDispatcher) DispatchToOutbound(meta *proxy.InboundHandlerMeta, session *proxy.SessionInfo) ray.InboundRay {
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func (this *DefaultDispatcher) DispatchToOutbound(session *proxy.SessionInfo) ray.InboundRay {
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direct := ray.NewRay()
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dispatcher := this.ohm.GetDefaultHandler()
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destination := session.Destination
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@ -61,7 +61,7 @@ func (this *DefaultDispatcher) DispatchToOutbound(meta *proxy.InboundHandlerMeta
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}
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}
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if meta.AllowPassiveConnection {
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if session.Inbound != nil && session.Inbound.AllowPassiveConnection {
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go dispatcher.Dispatch(destination, alloc.NewLocalBuffer(32).Clear(), direct)
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} else {
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go this.FilterPacketAndDispatch(destination, direct, dispatcher)
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@ -30,7 +30,7 @@ func NewTestPacketDispatcher(handler func(destination v2net.Destination, traffic
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}
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}
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func (this *TestPacketDispatcher) DispatchToOutbound(meta *proxy.InboundHandlerMeta, session *proxy.SessionInfo) ray.InboundRay {
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func (this *TestPacketDispatcher) DispatchToOutbound(session *proxy.SessionInfo) ray.InboundRay {
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traffic := ray.NewRay()
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this.Destination <- session.Destination
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go this.Handler(session.Destination, traffic)
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@ -50,11 +50,9 @@ type UDPNameServer struct {
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func NewUDPNameServer(address v2net.Destination, dispatcher dispatcher.PacketDispatcher) *UDPNameServer {
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s := &UDPNameServer{
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address: address,
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requests: make(map[uint16]*PendingRequest),
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udpServer: udp.NewUDPServer(&proxy.InboundHandlerMeta{
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AllowPassiveConnection: false,
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}, dispatcher),
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address: address,
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requests: make(map[uint16]*PendingRequest),
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udpServer: udp.NewUDPServer(dispatcher),
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}
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return s
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}
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@ -90,7 +90,7 @@ func (this *DokodemoDoor) Start() error {
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}
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func (this *DokodemoDoor) ListenUDP() error {
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this.udpServer = udp.NewUDPServer(this.meta, this.packetDispatcher)
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this.udpServer = udp.NewUDPServer(this.packetDispatcher)
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udpHub, err := udp.ListenUDP(
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this.meta.Address, this.meta.Port, udp.ListenOption{
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Callback: this.handleUDPPackets,
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@ -114,6 +114,7 @@ func (this *DokodemoDoor) handleUDPPackets(payload *alloc.Buffer, session *proxy
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log.Info("Dokodemo: Unknown destination, stop forwarding...")
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return
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}
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session.Inbound = this.meta
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this.udpServer.Dispatch(session, payload, this.handleUDPResponse)
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}
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@ -160,9 +161,10 @@ func (this *DokodemoDoor) HandleTCPConnection(conn internet.Connection) {
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}
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log.Info("Dokodemo: Handling request to ", dest)
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ray := this.packetDispatcher.DispatchToOutbound(this.meta, &proxy.SessionInfo{
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ray := this.packetDispatcher.DispatchToOutbound(&proxy.SessionInfo{
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Source: v2net.DestinationFromAddr(conn.RemoteAddr()),
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Destination: dest,
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Inbound: this.meta,
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})
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defer ray.InboundOutput().Release()
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@ -124,6 +124,7 @@ func (this *Server) handleConnection(conn internet.Connection) {
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session := &proxy.SessionInfo{
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Source: v2net.DestinationFromAddr(conn.RemoteAddr()),
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Destination: dest,
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Inbound: this.meta,
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}
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if strings.ToUpper(request.Method) == "CONNECT" {
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this.handleConnect(request, session, reader, conn)
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@ -146,7 +147,7 @@ func (this *Server) handleConnect(request *http.Request, session *proxy.SessionI
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}
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response.Write(writer)
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ray := this.packetDispatcher.DispatchToOutbound(this.meta, session)
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ray := this.packetDispatcher.DispatchToOutbound(session)
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this.transport(reader, writer, ray)
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}
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@ -226,7 +227,7 @@ func (this *Server) handlePlainHTTP(request *http.Request, session *proxy.Sessio
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request.Host = request.URL.Host
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StripHopByHopHeaders(request)
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ray := this.packetDispatcher.DispatchToOutbound(this.meta, session)
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ray := this.packetDispatcher.DispatchToOutbound(session)
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defer ray.InboundInput().Close()
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defer ray.InboundOutput().Release()
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@ -20,6 +20,7 @@ type SessionInfo struct {
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Source v2net.Destination
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Destination v2net.Destination
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User *protocol.User
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Inbound *InboundHandlerMeta
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}
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type InboundHandlerMeta struct {
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@ -90,7 +90,7 @@ func (this *Server) Start() error {
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this.tcpHub = tcpHub
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if this.config.UdpEnabled {
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this.udpServer = udp.NewUDPServer(this.meta, this.packetDispatcher)
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this.udpServer = udp.NewUDPServer(this.packetDispatcher)
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udpHub, err := udp.ListenUDP(this.meta.Address, this.meta.Port, udp.ListenOption{Callback: this.handlerUDPPayload})
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if err != nil {
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log.Error("Shadowsocks: Failed to listen UDP on ", this.meta.Address, ":", this.meta.Port, ": ", err)
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@ -130,7 +130,7 @@ func (this *Server) handlerUDPPayload(payload *alloc.Buffer, session *proxy.Sess
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log.Access(source, dest, log.AccessAccepted, "")
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log.Info("Shadowsocks|Server: Tunnelling request to ", dest)
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this.udpServer.Dispatch(&proxy.SessionInfo{Source: source, Destination: dest, User: request.User}, data, func(destination v2net.Destination, payload *alloc.Buffer) {
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this.udpServer.Dispatch(&proxy.SessionInfo{Source: source, Destination: dest, User: request.User, Inbound: this.meta}, data, func(destination v2net.Destination, payload *alloc.Buffer) {
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defer payload.Release()
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data, err := EncodeUDPPacket(request, payload)
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@ -171,10 +171,11 @@ func (this *Server) handleConnection(conn internet.Connection) {
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log.Access(conn.RemoteAddr(), dest, log.AccessAccepted, "")
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log.Info("Shadowsocks|Server: Tunnelling request to ", dest)
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ray := this.packetDispatcher.DispatchToOutbound(this.meta, &proxy.SessionInfo{
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ray := this.packetDispatcher.DispatchToOutbound(&proxy.SessionInfo{
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Source: v2net.DestinationFromAddr(conn.RemoteAddr()),
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Destination: dest,
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User: request.User,
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Inbound: this.meta,
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})
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defer ray.InboundOutput().Release()
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@ -285,6 +285,7 @@ func (this *Server) handleSocks4(clientAddr v2net.Destination, reader *v2io.Buff
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session := &proxy.SessionInfo{
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Source: clientAddr,
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Destination: dest,
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Inbound: this.meta,
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}
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log.Access(clientAddr, dest, log.AccessAccepted, "")
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this.transport(reader, writer, session)
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@ -292,7 +293,7 @@ func (this *Server) handleSocks4(clientAddr v2net.Destination, reader *v2io.Buff
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}
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func (this *Server) transport(reader io.Reader, writer io.Writer, session *proxy.SessionInfo) {
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ray := this.packetDispatcher.DispatchToOutbound(this.meta, session)
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ray := this.packetDispatcher.DispatchToOutbound(session)
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input := ray.InboundInput()
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output := ray.InboundOutput()
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@ -10,7 +10,7 @@ import (
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)
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func (this *Server) listenUDP() error {
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this.udpServer = udp.NewUDPServer(this.meta, this.packetDispatcher)
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this.udpServer = udp.NewUDPServer(this.packetDispatcher)
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udpHub, err := udp.ListenUDP(this.meta.Address, this.meta.Port, udp.ListenOption{Callback: this.handleUDPPayload})
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if err != nil {
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log.Error("Socks: Failed to listen on udp ", this.meta.Address, ":", this.meta.Port)
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@ -46,7 +46,7 @@ func (this *Server) handleUDPPayload(payload *alloc.Buffer, session *proxy.Sessi
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log.Info("Socks: Send packet to ", request.Destination(), " with ", request.Data.Len(), " bytes")
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log.Access(source, request.Destination, log.AccessAccepted, "")
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this.udpServer.Dispatch(&proxy.SessionInfo{Source: source, Destination: request.Destination()}, request.Data, func(destination v2net.Destination, payload *alloc.Buffer) {
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this.udpServer.Dispatch(&proxy.SessionInfo{Source: source, Destination: request.Destination(), Inbound: this.meta}, request.Data, func(destination v2net.Destination, payload *alloc.Buffer) {
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response := &protocol.Socks5UDPRequest{
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Fragment: 0,
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Address: request.Destination().Address,
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@ -31,11 +31,12 @@ func (this *InboundConnectionHandler) Close() {
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}
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func (this *InboundConnectionHandler) Communicate(destination v2net.Destination) error {
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ray := this.PacketDispatcher.DispatchToOutbound(&proxy.InboundHandlerMeta{
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AllowPassiveConnection: false,
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}, &proxy.SessionInfo{
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ray := this.PacketDispatcher.DispatchToOutbound(&proxy.SessionInfo{
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Source: v2net.TCPDestination(v2net.LocalHostIP, v2net.Port(0)),
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Destination: destination,
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Inbound: &proxy.InboundHandlerMeta{
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AllowPassiveConnection: false,
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},
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})
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input := ray.InboundInput()
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@ -166,10 +166,11 @@ func (this *VMessInboundHandler) HandleConnection(connection internet.Connection
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connection.SetReusable(request.Option.Has(protocol.RequestOptionConnectionReuse))
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ray := this.packetDispatcher.DispatchToOutbound(this.meta, &proxy.SessionInfo{
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ray := this.packetDispatcher.DispatchToOutbound(&proxy.SessionInfo{
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Source: v2net.DestinationFromAddr(connection.RemoteAddr()),
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Destination: request.Destination(),
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User: request.User,
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Inbound: this.meta,
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})
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input := ray.InboundInput()
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output := ray.InboundOutput()
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@ -96,14 +96,12 @@ type UDPServer struct {
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sync.RWMutex
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conns map[string]*TimedInboundRay
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packetDispatcher dispatcher.PacketDispatcher
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meta *proxy.InboundHandlerMeta
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}
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func NewUDPServer(meta *proxy.InboundHandlerMeta, packetDispatcher dispatcher.PacketDispatcher) *UDPServer {
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func NewUDPServer(packetDispatcher dispatcher.PacketDispatcher) *UDPServer {
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return &UDPServer{
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conns: make(map[string]*TimedInboundRay),
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packetDispatcher: packetDispatcher,
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meta: meta,
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}
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}
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@ -144,7 +142,7 @@ func (this *UDPServer) Dispatch(session *proxy.SessionInfo, payload *alloc.Buffe
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}
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log.Info("UDP Server: establishing new connection for ", destString)
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inboundRay := this.packetDispatcher.DispatchToOutbound(this.meta, session)
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inboundRay := this.packetDispatcher.DispatchToOutbound(session)
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timedInboundRay := NewTimedInboundRay(destString, inboundRay, this)
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outputStream := timedInboundRay.InboundInput()
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if outputStream != nil {
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