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allow normalized env name for asset location. fix #702
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@ -46,7 +46,8 @@ func NormalizeEnvName(name string) string {
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}
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}
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func GetAssetLocation(file string) string {
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func GetAssetLocation(file string) string {
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assetPath := EnvFlag{Name: "v2ray.location.asset"}.GetValue(func() string {
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const name = "v2ray.location.asset"
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assetPath := EnvFlag{Name: name, AltName: NormalizeEnvName(name)}.GetValue(func() string {
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exec, err := os.Executable()
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exec, err := os.Executable()
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if err != nil {
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if err != nil {
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return ""
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return ""
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