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allow normalized env name for asset location. fix #702

This commit is contained in:
Darien Raymond 2017-11-11 15:23:42 +01:00
parent e88bea0ee6
commit 901d13ca76
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@ -46,7 +46,8 @@ func NormalizeEnvName(name string) string {
} }
func GetAssetLocation(file string) string { func GetAssetLocation(file string) string {
assetPath := EnvFlag{Name: "v2ray.location.asset"}.GetValue(func() string { const name = "v2ray.location.asset"
assetPath := EnvFlag{Name: name, AltName: NormalizeEnvName(name)}.GetValue(func() string {
exec, err := os.Executable() exec, err := os.Executable()
if err != nil { if err != nil {
return "" return ""