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implement write multi buffer in websocket
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parent
33ba08be77
commit
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@ -6,6 +6,7 @@ import (
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"time"
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"github.com/gorilla/websocket"
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"v2ray.com/core/common/buf"
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"v2ray.com/core/common/errors"
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)
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@ -13,6 +14,7 @@ import (
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type connection struct {
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wsc *websocket.Conn
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reader io.Reader
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writeBuffer []byte
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}
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// Read implements net.Conn.Read()
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@ -52,6 +54,26 @@ func (c *connection) Write(b []byte) (int, error) {
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return len(b), nil
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}
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func (c *connection) WriteMultiBuffer(mb buf.MultiBuffer) (int, error) {
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defer mb.Release()
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if c.writeBuffer == nil {
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c.writeBuffer = make([]byte, 4096)
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}
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totalBytes := 0
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for !mb.IsEmpty() {
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nBytes, err := mb.Read(c.writeBuffer)
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if err != nil {
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return totalBytes, err
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}
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totalBytes += nBytes
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if _, err := c.Write(c.writeBuffer[:nBytes]); err != nil {
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return totalBytes, err
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}
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}
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return totalBytes, nil
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}
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func (c *connection) Close() error {
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c.wsc.WriteControl(websocket.CloseMessage, websocket.FormatCloseMessage(websocket.CloseNormalClosure, ""), time.Now().Add(time.Second*5))
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return c.wsc.Close()
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