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more docs
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@ -1,6 +1,5 @@
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// Package dice contains common functions to generate random number.
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// Package dice contains common functions to generate random number.
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// It also initialize math/rand with the time in seconds at launch time.
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// It also initialize math/rand with the time in seconds at launch time.
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package dice
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package dice
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import (
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import (
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@ -1,3 +1,2 @@
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// Package net contains common network utilities.
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// Package net contains common network utilities.
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package net // import "github.com/v2ray/v2ray-core/common/net"
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package net // import "github.com/v2ray/v2ray-core/common/net"
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@ -1,5 +1,4 @@
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// Package proxy contains all proxies used by V2Ray.
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// Package proxy contains all proxies used by V2Ray.
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package proxy // import "github.com/v2ray/v2ray-core/proxy"
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package proxy // import "github.com/v2ray/v2ray-core/proxy"
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import (
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import (
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@ -1,5 +1,4 @@
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// R.I.P Shadowsocks
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// R.I.P Shadowsocks
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package shadowsocks
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package shadowsocks
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import (
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import (
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@ -35,6 +35,7 @@ type SocksServer struct {
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listeningPort v2net.Port
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listeningPort v2net.Port
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}
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}
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// NewSocksSocks creates a new SocksServer object.
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func NewSocksServer(config *Config, packetDispatcher dispatcher.PacketDispatcher) *SocksServer {
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func NewSocksServer(config *Config, packetDispatcher dispatcher.PacketDispatcher) *SocksServer {
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return &SocksServer{
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return &SocksServer{
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config: config,
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config: config,
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@ -42,10 +43,12 @@ func NewSocksServer(config *Config, packetDispatcher dispatcher.PacketDispatcher
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}
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}
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}
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}
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// Port implements InboundHandler.Port().
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func (this *SocksServer) Port() v2net.Port {
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func (this *SocksServer) Port() v2net.Port {
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return this.listeningPort
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return this.listeningPort
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}
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}
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// Close implements InboundHandler.Close().
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func (this *SocksServer) Close() {
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func (this *SocksServer) Close() {
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this.accepting = false
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this.accepting = false
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if this.tcpListener != nil {
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if this.tcpListener != nil {
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@ -62,6 +65,7 @@ func (this *SocksServer) Close() {
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}
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}
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}
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}
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// Listen implements InboundHandler.Listen().
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func (this *SocksServer) Listen(port v2net.Port) error {
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func (this *SocksServer) Listen(port v2net.Port) error {
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if this.accepting {
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if this.accepting {
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if this.listeningPort == port {
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if this.listeningPort == port {
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@ -72,7 +76,7 @@ func (this *SocksServer) Listen(port v2net.Port) error {
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}
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}
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this.listeningPort = port
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this.listeningPort = port
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listener, err := hub.ListenTCP(port, this.HandleConnection)
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listener, err := hub.ListenTCP(port, this.handleConnection)
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if err != nil {
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if err != nil {
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log.Error("Socks: failed to listen on port ", port, ": ", err)
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log.Error("Socks: failed to listen on port ", port, ": ", err)
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return err
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return err
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@ -82,12 +86,12 @@ func (this *SocksServer) Listen(port v2net.Port) error {
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this.tcpListener = listener
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this.tcpListener = listener
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this.tcpMutex.Unlock()
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this.tcpMutex.Unlock()
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if this.config.UDPEnabled {
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if this.config.UDPEnabled {
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this.ListenUDP(port)
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this.listenUDP(port)
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}
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}
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return nil
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return nil
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}
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}
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func (this *SocksServer) HandleConnection(connection *hub.TCPConn) {
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func (this *SocksServer) handleConnection(connection *hub.TCPConn) {
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defer connection.Close()
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defer connection.Close()
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reader := v2net.NewTimeOutReader(120, connection)
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reader := v2net.NewTimeOutReader(120, connection)
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@ -8,7 +8,7 @@ import (
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"github.com/v2ray/v2ray-core/transport/hub"
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"github.com/v2ray/v2ray-core/transport/hub"
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)
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)
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func (this *SocksServer) ListenUDP(port v2net.Port) error {
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func (this *SocksServer) listenUDP(port v2net.Port) error {
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this.udpServer = hub.NewUDPServer(this.packetDispatcher)
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this.udpServer = hub.NewUDPServer(this.packetDispatcher)
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udpHub, err := hub.ListenUDP(port, this.handleUDPPayload)
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udpHub, err := hub.ListenUDP(port, this.handleUDPPayload)
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if err != nil {
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if err != nil {
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