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https://github.com/v2fly/v2ray-core.git
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Use large buffer if download size is huge
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parent
a80093a727
commit
2a85c62e14
@ -113,7 +113,7 @@ func (p *bufferPool) cleanup(tick <-chan time.Time) {
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var smallPool = newBufferPool(1024, 16, 64)
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var mediumPool = newBufferPool(8*1024, 256, 2048)
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var largePool = newBufferPool(64*1024, 16, 64)
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var largePool = newBufferPool(64*1024, 128, 1024)
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func NewSmallBuffer() *Buffer {
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return smallPool.allocate()
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@ -17,8 +17,10 @@ func ReadFrom(reader io.Reader, buffer *alloc.Buffer) (*alloc.Buffer, error) {
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// ReaderToChan dumps all content from a given reader to a chan by constantly reading it until EOF.
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func ReaderToChan(stream chan<- *alloc.Buffer, reader io.Reader) error {
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allocate := alloc.NewBuffer
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large := false
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for {
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buffer, err := ReadFrom(reader, nil)
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buffer, err := ReadFrom(reader, allocate())
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if buffer.Len() > 0 {
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stream <- buffer
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} else {
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@ -27,6 +29,13 @@ func ReaderToChan(stream chan<- *alloc.Buffer, reader io.Reader) error {
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if err != nil {
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return err
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}
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if buffer.IsFull() && !large {
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allocate = alloc.NewLargeBuffer
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large = true
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} else if !buffer.IsFull() {
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allocate = alloc.NewBuffer
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large = false
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}
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}
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}
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