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reset buffer when free
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@ -47,6 +47,7 @@ func newBytes(size uint32) []byte {
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func freeBytes(b []byte) {
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size := uint32(cap(b))
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b = b[0:cap(b)]
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for i := numPools - 1; i >= 0; i-- {
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ps := poolSize[i]
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if size >= ps {
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