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v2fly/common/platform/others.go

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//go:build !windows
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// +build !windows
package platform
import (
"path/filepath"
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"github.com/adrg/xdg"
)
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func LineSeparator() string {
return "\n"
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}
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// GetAssetLocation search for `file` in certain locations
func GetAssetLocation(file string) string {
const name = "v2ray.location.asset"
assetPath := NewEnvFlag(name).GetValue(getExecutableDir)
defPath := filepath.Join(assetPath, file)
relPath := filepath.Join("v2ray", file)
fullPath, err := xdg.SearchDataFile(relPath)
if err != nil {
return defPath
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}
return fullPath
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}