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v2fly/features/routing/health.go

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v5: Health Check & LeastLoad Strategy (#589) * generate .pb.go * health checker conf * check logic * implement ping * fix check interval * improve check results * health check on add outbounds * fix tests * fix ping handler * fix min rtt < 0 * random alive * fix check all on add outbounds * least load strategy * conf codes optimize * improve least load strategy * improve health check on AddOutboundHandler * cleanup results with scheduler code optimize * health ping timeout default 5s * remove config of health ping round round 1 seems to be good enough * fix TestSimpleBalancer * add TestLeastLoadBalancer * add todos * lint and test fix * balancer fallback * api health stats command * add hc cmd to perform health checks * rename 'health stats' cmd to hci * many code optimizations * fix typo * select none if no match for baselines only config > prev 'select 1' behavior can achieved by baselines+expected=1 * add LeastLoadStrategy tests * don't select alive on no match, go to fallback * api hci refactor * more detailed info * ready for future new strategies * apply lint style * refactor: strategies don't need ref of balancer * change check interval unit to seconds > to reduce influence caused by what is described by new added FIXME * fix test * RouterService->RoutingService * Revert "generate .pb.go" This reverts commit 0e6fa1be889470d0ad9692f7279da45c030e1919. * make checks distributed > but `api hc` is the exception * BalancingStrategy interface optimize * fix random selects unchecked * upgrade cmd hci to bi & rename hc to bc * bi shows all balancers, while hci shows only heath-check-enabled ones * shows more info * fix test * api bi sort output * update according to review * remove checks on add outbound * refactor: move health checker inside to strategy * enables rounds setting for health ping * restore the random behavior, no ping, no pick alive > if future strategy based on HealthPing, just embed it like what LeastLoad does * apply lint style * code optimize * fix typo * update desc of bc bi * ping with head code optimize * force rouds to 1 if checks not distributed * leatload: select by standard deviations * health ping refactor * continuously applying results * config is easier to understand * checker interfaces simplifying * add maxRTT config to filter away high delay nodes * apply lint * cost for leastload * api bo to override balancer selecting * fix health ping statistics & fix test * check connectivity if ping fail * add tolerance setting & more detailed bi output * fix connectivity check * optimize bi output * should not put results when network is down * fixes @_@ * mux optimize * remove pause option of selecting overriding > it causes data racing * update bo desc * fix potential racing * simplify locking * switch sync.Mutex to avoid potential racing * add more tests * code optimize * code optimize * fix connectivity check when url not set
2021-01-30 00:31:11 +00:00
package routing
import "time"
// HealthChecker is the interface for health checkers
type HealthChecker interface {
// StartScheduler starts the check scheduler
StartScheduler(selector func() ([]string, error))
// StopScheduler stops the check scheduler
StopScheduler()
// Check start the health checking for given tags.
Check(tags []string) error
}
// OutboundInfo holds information of an outbound
type OutboundInfo struct {
Tag string // Tag of the outbound
Values []string // Information of the outbound, which can be different between strategies, like health ping RTT
}
// StrategyInfo holds strategy running information, like selected handlers and others
type StrategyInfo struct {
Settings []string // Strategy settings
ValueTitles []string // Value titles of OutboundInfo.Values
Selects []*OutboundInfo // Selects of the strategy
Others []*OutboundInfo // Other outbounds
}
// BalancingOverrideInfo holds balancing override information
v5: Health Check & LeastLoad Strategy (#589) * generate .pb.go * health checker conf * check logic * implement ping * fix check interval * improve check results * health check on add outbounds * fix tests * fix ping handler * fix min rtt < 0 * random alive * fix check all on add outbounds * least load strategy * conf codes optimize * improve least load strategy * improve health check on AddOutboundHandler * cleanup results with scheduler code optimize * health ping timeout default 5s * remove config of health ping round round 1 seems to be good enough * fix TestSimpleBalancer * add TestLeastLoadBalancer * add todos * lint and test fix * balancer fallback * api health stats command * add hc cmd to perform health checks * rename 'health stats' cmd to hci * many code optimizations * fix typo * select none if no match for baselines only config > prev 'select 1' behavior can achieved by baselines+expected=1 * add LeastLoadStrategy tests * don't select alive on no match, go to fallback * api hci refactor * more detailed info * ready for future new strategies * apply lint style * refactor: strategies don't need ref of balancer * change check interval unit to seconds > to reduce influence caused by what is described by new added FIXME * fix test * RouterService->RoutingService * Revert "generate .pb.go" This reverts commit 0e6fa1be889470d0ad9692f7279da45c030e1919. * make checks distributed > but `api hc` is the exception * BalancingStrategy interface optimize * fix random selects unchecked * upgrade cmd hci to bi & rename hc to bc * bi shows all balancers, while hci shows only heath-check-enabled ones * shows more info * fix test * api bi sort output * update according to review * remove checks on add outbound * refactor: move health checker inside to strategy * enables rounds setting for health ping * restore the random behavior, no ping, no pick alive > if future strategy based on HealthPing, just embed it like what LeastLoad does * apply lint style * code optimize * fix typo * update desc of bc bi * ping with head code optimize * force rouds to 1 if checks not distributed * leatload: select by standard deviations * health ping refactor * continuously applying results * config is easier to understand * checker interfaces simplifying * add maxRTT config to filter away high delay nodes * apply lint * cost for leastload * api bo to override balancer selecting * fix health ping statistics & fix test * check connectivity if ping fail * add tolerance setting & more detailed bi output * fix connectivity check * optimize bi output * should not put results when network is down * fixes @_@ * mux optimize * remove pause option of selecting overriding > it causes data racing * update bo desc * fix potential racing * simplify locking * switch sync.Mutex to avoid potential racing * add more tests * code optimize * code optimize * fix connectivity check when url not set
2021-01-30 00:31:11 +00:00
type BalancingOverrideInfo struct {
Until time.Time
Selects []string
}
// BalancerInfo holds information of a balancer
type BalancerInfo struct {
Tag string // Tag of the balancer
Override *BalancingOverrideInfo
Strategy *StrategyInfo // Strategy and its running information
}
// RouterChecker represents a router that is able to perform checks for its balancers, and get statistics.
type RouterChecker interface {
// CheckHanlders performs a health check for specified outbound hanlders.
CheckHanlders(tags []string) error
// CheckBalancers performs health checks for specified balancers,
// if not specified, check them all.
CheckBalancers(tags []string) error
// GetBalancersInfo get health info of specific balancer, if balancer not specified, get all
GetBalancersInfo(tags []string) ([]*BalancerInfo, error)
}