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// +build !confonly
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package http
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import (
"context"
"encoding/base64"
"io"
"strings"
"v2ray.com/core"
"v2ray.com/core/common"
"v2ray.com/core/common/buf"
"v2ray.com/core/common/net"
"v2ray.com/core/common/protocol"
"v2ray.com/core/common/retry"
"v2ray.com/core/common/session"
"v2ray.com/core/common/signal"
"v2ray.com/core/common/task"
"v2ray.com/core/features/policy"
"v2ray.com/core/transport"
"v2ray.com/core/transport/internet"
)
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type Client struct {
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serverPicker protocol . ServerPicker
policyManager policy . Manager
}
// NewClient create a new http client based on the given config.
func NewClient ( ctx context . Context , config * ClientConfig ) ( * Client , error ) {
serverList := protocol . NewServerList ( )
for _ , rec := range config . Server {
s , err := protocol . NewServerSpecFromPB ( * rec )
if err != nil {
return nil , newError ( "failed to get server spec" ) . Base ( err )
}
serverList . AddServer ( s )
}
if serverList . Size ( ) == 0 {
return nil , newError ( "0 target server" )
}
v := core . MustFromContext ( ctx )
return & Client {
serverPicker : protocol . NewRoundRobinServerPicker ( serverList ) ,
policyManager : v . GetFeature ( policy . ManagerType ( ) ) . ( policy . Manager ) ,
} , nil
}
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// Process implements proxy.Outbound.Process. We first create a socket tunnel via HTTP CONNECT method, then redirect all inbound traffic to that tunnel.
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func ( c * Client ) Process ( ctx context . Context , link * transport . Link , dialer internet . Dialer ) error {
outbound := session . OutboundFromContext ( ctx )
if outbound == nil || ! outbound . Target . IsValid ( ) {
return newError ( "target not specified." )
}
destination := outbound . Target
if destination . Network == net . Network_UDP {
return newError ( "UDP is not supported by HTTP outbound" )
}
var server * protocol . ServerSpec
var conn internet . Connection
if err := retry . ExponentialBackoff ( 5 , 100 ) . On ( func ( ) error {
server = c . serverPicker . PickServer ( )
dest := server . Destination ( )
rawConn , err := dialer . Dial ( ctx , dest )
if err != nil {
return err
}
conn = rawConn
return nil
} ) ; err != nil {
return newError ( "failed to find an available destination" ) . Base ( err )
}
defer func ( ) {
if err := conn . Close ( ) ; err != nil {
newError ( "failed to closed connection" ) . Base ( err ) . WriteToLog ( session . ExportIDToError ( ctx ) )
}
} ( )
p := c . policyManager . ForLevel ( 0 )
user := server . PickUser ( )
if user != nil {
p = c . policyManager . ForLevel ( user . Level )
}
if err := setUpHttpTunnel ( conn , conn , & destination , user ) ; err != nil {
return err
}
ctx , cancel := context . WithCancel ( ctx )
timer := signal . CancelAfterInactivity ( ctx , cancel , p . Timeouts . ConnectionIdle )
requestFunc := func ( ) error {
defer timer . SetTimeout ( p . Timeouts . DownlinkOnly )
return buf . Copy ( link . Reader , buf . NewWriter ( conn ) , buf . UpdateActivity ( timer ) )
}
responseFunc := func ( ) error {
defer timer . SetTimeout ( p . Timeouts . UplinkOnly )
return buf . Copy ( buf . NewReader ( conn ) , link . Writer , buf . UpdateActivity ( timer ) )
}
var responseDonePost = task . OnSuccess ( responseFunc , task . Close ( link . Writer ) )
if err := task . Run ( ctx , requestFunc , responseDonePost ) ; err != nil {
return newError ( "connection ends" ) . Base ( err )
}
return nil
}
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// setUpHttpTunnel will create a socket tunnel via HTTP CONNECT method
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func setUpHttpTunnel ( reader io . Reader , writer io . Writer , destination * net . Destination , user * protocol . MemoryUser ) error {
var headers [ ] string
destNetAddr := destination . NetAddr ( )
headers = append ( headers , "CONNECT " + destNetAddr + " HTTP/1.1" )
headers = append ( headers , "Host: " + destNetAddr )
if user != nil && user . Account != nil {
account := user . Account . ( * Account )
auth := account . GetUsername ( ) + ":" + account . GetPassword ( )
headers = append ( headers , "Proxy-Authorization: Basic " + base64 . StdEncoding . EncodeToString ( [ ] byte ( auth ) ) )
}
headers = append ( headers , "Proxy-Connection: Keep-Alive" )
b := buf . New ( )
b . WriteString ( strings . Join ( headers , "\r\n" ) + "\r\n\r\n" )
if err := buf . WriteAllBytes ( writer , b . Bytes ( ) ) ; err != nil {
return err
}
b . Clear ( )
if _ , err := b . ReadFrom ( reader ) ; err != nil {
return err
}
return nil
}
func init ( ) {
common . Must ( common . RegisterConfig ( ( * ClientConfig ) ( nil ) , func ( ctx context . Context , config interface { } ) ( interface { } , error ) {
return NewClient ( ctx , config . ( * ClientConfig ) )
} ) )
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}