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v2fly/common/platform/windows.go

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//go:build windows
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// +build windows
package platform
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import "path/filepath"
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func ExpandEnv(s string) string {
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// TODO
return s
}
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func LineSeparator() string {
return "\r\n"
}
func GetToolLocation(file string) string {
const name = "v2ray.location.tool"
toolPath := EnvFlag{Name: name, AltName: NormalizeEnvName(name)}.GetValue(getExecutableDir)
return filepath.Join(toolPath, file+".exe")
}
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// GetAssetLocation search for `file` in the excutable dir
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func GetAssetLocation(file string) string {
const name = "v2ray.location.asset"
assetPath := NewEnvFlag(name).GetValue(getExecutableDir)
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return filepath.Join(assetPath, file)
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}