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v2fly/main/commands/run.go

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package commands
import (
"fmt"
"io/ioutil"
"log"
"os"
"os/signal"
"path/filepath"
"runtime"
"strings"
"syscall"
2021-06-04 19:42:53 -04:00
core "github.com/v2fly/v2ray-core/v4"
"github.com/v2fly/v2ray-core/v4/common/cmdarg"
"github.com/v2fly/v2ray-core/v4/common/platform"
"github.com/v2fly/v2ray-core/v4/main/commands/base"
)
// CmdRun runs V2Ray with config
var CmdRun = &base.Command{
CustomFlags: true,
UsageLine: "{{.Exec}} run [-c config.json] [-d dir]",
Short: "run V2Ray with config",
Long: `
Run V2Ray with config.
{{.Exec}} will also use the config directory specified by environment
variable "v2ray.location.confdir". If no config found, it tries
to load config from one of below:
1. The default "config.json" in the current directory
2. The config file from ENV "v2ray.location.config"
3. The stdin if all failed above
Arguments:
-c, -config <file>
Config file for V2Ray. Multiple assign is accepted.
-d, -confdir <dir>
A directory with config files. Multiple assign is accepted.
-r
Load confdir recursively.
-format <format>
Format of config input. (default "auto")
Examples:
{{.Exec}} {{.LongName}} -c config.json
{{.Exec}} {{.LongName}} -d path/to/dir
Use "{{.Exec}} help format-loader" for more information about format.
`,
Run: executeRun,
}
var (
configFiles cmdarg.Arg
configDirs cmdarg.Arg
configFormat *string
configDirRecursively *bool
)
func setConfigFlags(cmd *base.Command) {
configFormat = cmd.Flag.String("format", core.FormatAuto, "")
configDirRecursively = cmd.Flag.Bool("r", false, "")
cmd.Flag.Var(&configFiles, "config", "")
cmd.Flag.Var(&configFiles, "c", "")
cmd.Flag.Var(&configDirs, "confdir", "")
cmd.Flag.Var(&configDirs, "d", "")
}
func executeRun(cmd *base.Command, args []string) {
setConfigFlags(cmd)
cmd.Flag.Parse(args)
printVersion()
configFiles = getConfigFilePath()
server, err := startV2Ray()
if err != nil {
base.Fatalf("Failed to start: %s", err)
}
if err := server.Start(); err != nil {
base.Fatalf("Failed to start: %s", err)
}
defer server.Close()
// Explicitly triggering GC to remove garbage from config loading.
runtime.GC()
{
osSignals := make(chan os.Signal, 1)
signal.Notify(osSignals, os.Interrupt, syscall.SIGTERM)
<-osSignals
}
}
func fileExists(file string) bool {
info, err := os.Stat(file)
return err == nil && !info.IsDir()
}
func dirExists(file string) bool {
if file == "" {
return false
}
info, err := os.Stat(file)
return err == nil && info.IsDir()
}
func readConfDir(dirPath string, extension []string) cmdarg.Arg {
confs, err := ioutil.ReadDir(dirPath)
if err != nil {
base.Fatalf("failed to read dir %s: %s", dirPath, err)
}
files := make(cmdarg.Arg, 0)
for _, f := range confs {
ext := filepath.Ext(f.Name())
for _, e := range extension {
if strings.EqualFold(e, ext) {
files.Set(filepath.Join(dirPath, f.Name()))
break
}
}
}
return files
}
// getFolderFiles get files in the folder and it's children
func readConfDirRecursively(dirPath string, extension []string) cmdarg.Arg {
files := make(cmdarg.Arg, 0)
err := filepath.Walk(dirPath, func(path string, info os.FileInfo, err error) error {
ext := filepath.Ext(path)
for _, e := range extension {
if strings.EqualFold(e, ext) {
files.Set(path)
break
}
}
return nil
})
if err != nil {
base.Fatalf("failed to read dir %s: %s", dirPath, err)
}
return files
}
func getConfigFilePath() cmdarg.Arg {
extension, err := core.GetLoaderExtensions(*configFormat)
if err != nil {
base.Fatalf(err.Error())
}
dirReader := readConfDir
if *configDirRecursively {
dirReader = readConfDirRecursively
}
if len(configDirs) > 0 {
for _, d := range configDirs {
log.Println("Using confdir from arg:", d)
configFiles = append(configFiles, dirReader(d, extension)...)
}
} else if envConfDir := platform.GetConfDirPath(); dirExists(envConfDir) {
log.Println("Using confdir from env:", envConfDir)
configFiles = append(configFiles, dirReader(envConfDir, extension)...)
}
if len(configFiles) > 0 {
return configFiles
}
if len(configFiles) == 0 && len(configDirs) > 0 {
base.Fatalf("no config file found with extension: %s", extension)
}
if workingDir, err := os.Getwd(); err == nil {
configFile := filepath.Join(workingDir, "config.json")
if fileExists(configFile) {
log.Println("Using default config: ", configFile)
return cmdarg.Arg{configFile}
}
}
if configFile := platform.GetConfigurationPath(); fileExists(configFile) {
log.Println("Using config from env: ", configFile)
return cmdarg.Arg{configFile}
}
return nil
}
func startV2Ray() (core.Server, error) {
config, err := core.LoadConfig(*configFormat, configFiles)
if err != nil {
if len(configFiles) == 0 {
err = newError("failed to load config").Base(err)
} else {
err = newError(fmt.Sprintf("failed to load config: %s", configFiles)).Base(err)
}
return nil, err
}
server, err := core.New(config)
if err != nil {
return nil, newError("failed to create server").Base(err)
}
return server, nil
}