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v2fly/common/protocol/server_spec.go

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package protocol
import (
"sync"
"time"
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"github.com/v2fly/v2ray-core/v4/common/dice"
"github.com/v2fly/v2ray-core/v4/common/net"
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)
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type ValidationStrategy interface {
IsValid() bool
Invalidate()
}
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type alwaysValidStrategy struct{}
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func AlwaysValid() ValidationStrategy {
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return alwaysValidStrategy{}
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}
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func (alwaysValidStrategy) IsValid() bool {
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return true
}
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func (alwaysValidStrategy) Invalidate() {}
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type timeoutValidStrategy struct {
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until time.Time
}
func BeforeTime(t time.Time) ValidationStrategy {
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return &timeoutValidStrategy{
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until: t,
}
}
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func (s *timeoutValidStrategy) IsValid() bool {
return s.until.After(time.Now())
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}
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func (s *timeoutValidStrategy) Invalidate() {
s.until = time.Time{}
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}
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type ServerSpec struct {
sync.RWMutex
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dest net.Destination
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users []*MemoryUser
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valid ValidationStrategy
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}
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func NewServerSpec(dest net.Destination, valid ValidationStrategy, users ...*MemoryUser) *ServerSpec {
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return &ServerSpec{
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dest: dest,
users: users,
valid: valid,
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}
}
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func NewServerSpecFromPB(spec *ServerEndpoint) (*ServerSpec, error) {
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dest := net.TCPDestination(spec.Address.AsAddress(), net.Port(spec.Port))
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mUsers := make([]*MemoryUser, len(spec.User))
for idx, u := range spec.User {
mUser, err := u.ToMemoryUser()
if err != nil {
return nil, err
}
mUsers[idx] = mUser
}
return NewServerSpec(dest, AlwaysValid(), mUsers...), nil
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}
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func (s *ServerSpec) Destination() net.Destination {
return s.dest
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}
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func (s *ServerSpec) HasUser(user *MemoryUser) bool {
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s.RLock()
defer s.RUnlock()
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for _, u := range s.users {
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if u.Account.Equals(user.Account) {
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return true
}
}
return false
}
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func (s *ServerSpec) AddUser(user *MemoryUser) {
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if s.HasUser(user) {
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return
}
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s.Lock()
defer s.Unlock()
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s.users = append(s.users, user)
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}
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func (s *ServerSpec) PickUser() *MemoryUser {
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s.RLock()
defer s.RUnlock()
userCount := len(s.users)
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switch userCount {
case 0:
return nil
case 1:
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return s.users[0]
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default:
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return s.users[dice.Roll(userCount)]
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}
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}
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func (s *ServerSpec) IsValid() bool {
return s.valid.IsValid()
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}
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func (s *ServerSpec) Invalidate() {
s.valid.Invalidate()
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}