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v2fly/testing/scenarios/server_env.go

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package scenarios
import (
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"os"
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"os/exec"
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"path/filepath"
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"runtime"
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"time"
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"v2ray.com/core/common/log"
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"fmt"
"io/ioutil"
"sync"
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_ "v2ray.com/core"
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"v2ray.com/core/common/retry"
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)
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var (
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runningServers = make([]*exec.Cmd, 0, 10)
testBinaryPath string
testBinaryPathGen sync.Once
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)
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func GenTestBinaryPath() {
testBinaryPathGen.Do(func() {
var tempDir string
err := retry.Timed(5, 100).On(func() error {
dir, err := ioutil.TempDir("", "v2ray")
if err != nil {
return err
}
tempDir = dir
return nil
})
if err != nil {
panic(err)
}
file := filepath.Join(tempDir, "v2ray.test")
if runtime.GOOS == "windows" {
file += ".exe"
}
testBinaryPath = file
fmt.Printf("Generated binary path: %s\n", file)
})
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}
func GetSourcePath() string {
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return filepath.Join("v2ray.com", "core", "main")
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}
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func TestFile(filename string) string {
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return filepath.Join(os.Getenv("GOPATH"), "src", "v2ray.com", "core", "testing", "scenarios", "data", filename)
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}
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func InitializeServerSetOnce(testcase string) error {
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if err := InitializeServerServer(testcase); err != nil {
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return err
}
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if err := InitializeServerClient(testcase); err != nil {
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return err
}
return nil
}
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func InitializeServerServer(testcase string) error {
return InitializeServer(TestFile(testcase + "_server.json"))
}
func InitializeServerClient(testcase string) error {
return InitializeServer(TestFile(testcase + "_client.json"))
}
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func InitializeServer(configFile string) error {
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err := BuildV2Ray()
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if err != nil {
return err
}
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proc := RunV2Ray(configFile)
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err = proc.Start()
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if err != nil {
return err
}
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time.Sleep(time.Second)
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runningServers = append(runningServers, proc)
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return nil
}
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func CloseAllServers() {
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log.Info("Closing all servers.")
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for _, server := range runningServers {
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server.Process.Signal(os.Interrupt)
server.Process.Wait()
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}
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runningServers = make([]*exec.Cmd, 0, 10)
log.Info("All server closed.")
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}