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v2fly/transport/internet/kcp/receiving.go

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package kcp
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import (
"sync"
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"github.com/v2fly/v2ray-core/v4/common/buf"
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)
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type ReceivingWindow struct {
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cache map[uint32]*DataSegment
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}
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func NewReceivingWindow() *ReceivingWindow {
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return &ReceivingWindow{
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cache: make(map[uint32]*DataSegment),
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}
}
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func (w *ReceivingWindow) Set(id uint32, value *DataSegment) bool {
_, f := w.cache[id]
if f {
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return false
}
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w.cache[id] = value
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return true
}
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func (w *ReceivingWindow) Has(id uint32) bool {
_, f := w.cache[id]
return f
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}
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func (w *ReceivingWindow) Remove(id uint32) *DataSegment {
v, f := w.cache[id]
if !f {
return nil
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}
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delete(w.cache, id)
return v
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}
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type AckList struct {
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writer SegmentWriter
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timestamps []uint32
numbers []uint32
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nextFlush []uint32
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flushCandidates []uint32
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dirty bool
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}
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func NewAckList(writer SegmentWriter) *AckList {
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return &AckList{
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writer: writer,
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timestamps: make([]uint32, 0, 128),
numbers: make([]uint32, 0, 128),
nextFlush: make([]uint32, 0, 128),
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flushCandidates: make([]uint32, 0, 128),
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}
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}
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func (l *AckList) Add(number uint32, timestamp uint32) {
l.timestamps = append(l.timestamps, timestamp)
l.numbers = append(l.numbers, number)
l.nextFlush = append(l.nextFlush, 0)
l.dirty = true
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}
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func (l *AckList) Clear(una uint32) {
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count := 0
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for i := 0; i < len(l.numbers); i++ {
if l.numbers[i] < una {
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continue
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}
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if i != count {
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l.numbers[count] = l.numbers[i]
l.timestamps[count] = l.timestamps[i]
l.nextFlush[count] = l.nextFlush[i]
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}
count++
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}
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if count < len(l.numbers) {
l.numbers = l.numbers[:count]
l.timestamps = l.timestamps[:count]
l.nextFlush = l.nextFlush[:count]
l.dirty = true
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}
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}
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func (l *AckList) Flush(current uint32, rto uint32) {
l.flushCandidates = l.flushCandidates[:0]
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seg := NewAckSegment()
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for i := 0; i < len(l.numbers); i++ {
if l.nextFlush[i] > current {
if len(l.flushCandidates) < cap(l.flushCandidates) {
l.flushCandidates = append(l.flushCandidates, l.numbers[i])
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}
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continue
}
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seg.PutNumber(l.numbers[i])
seg.PutTimestamp(l.timestamps[i])
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timeout := rto / 2
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if timeout < 20 {
timeout = 20
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}
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l.nextFlush[i] = current + timeout
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if seg.IsFull() {
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l.writer.Write(seg)
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seg.Release()
seg = NewAckSegment()
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l.dirty = false
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}
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}
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if l.dirty || !seg.IsEmpty() {
for _, number := range l.flushCandidates {
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if seg.IsFull() {
break
}
seg.PutNumber(number)
}
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l.writer.Write(seg)
l.dirty = false
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}
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seg.Release()
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}
type ReceivingWorker struct {
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sync.RWMutex
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conn *Connection
leftOver buf.MultiBuffer
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window *ReceivingWindow
acklist *AckList
nextNumber uint32
windowSize uint32
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}
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func NewReceivingWorker(kcp *Connection) *ReceivingWorker {
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worker := &ReceivingWorker{
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conn: kcp,
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window: NewReceivingWindow(),
windowSize: kcp.Config.GetReceivingInFlightSize(),
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}
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worker.acklist = NewAckList(worker)
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return worker
}
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func (w *ReceivingWorker) Release() {
w.Lock()
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buf.ReleaseMulti(w.leftOver)
w.leftOver = nil
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w.Unlock()
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}
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func (w *ReceivingWorker) ProcessSendingNext(number uint32) {
w.Lock()
defer w.Unlock()
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w.acklist.Clear(number)
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}
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func (w *ReceivingWorker) ProcessSegment(seg *DataSegment) {
w.Lock()
defer w.Unlock()
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number := seg.Number
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idx := number - w.nextNumber
if idx >= w.windowSize {
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return
}
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w.acklist.Clear(seg.SendingNext)
w.acklist.Add(number, seg.Timestamp)
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if !w.window.Set(seg.Number, seg) {
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seg.Release()
}
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}
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func (w *ReceivingWorker) ReadMultiBuffer() buf.MultiBuffer {
if w.leftOver != nil {
mb := w.leftOver
w.leftOver = nil
return mb
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}
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mb := make(buf.MultiBuffer, 0, 32)
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w.Lock()
defer w.Unlock()
for {
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seg := w.window.Remove(w.nextNumber)
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if seg == nil {
break
}
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w.nextNumber++
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mb = append(mb, seg.Detach())
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seg.Release()
}
return mb
}
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func (w *ReceivingWorker) Read(b []byte) int {
mb := w.ReadMultiBuffer()
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if mb.IsEmpty() {
return 0
}
mb, nBytes := buf.SplitBytes(mb, b)
if !mb.IsEmpty() {
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w.leftOver = mb
}
return nBytes
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}
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func (w *ReceivingWorker) IsDataAvailable() bool {
w.RLock()
defer w.RUnlock()
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return w.window.Has(w.nextNumber)
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}
func (w *ReceivingWorker) NextNumber() uint32 {
w.RLock()
defer w.RUnlock()
return w.nextNumber
}
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func (w *ReceivingWorker) Flush(current uint32) {
w.Lock()
defer w.Unlock()
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w.acklist.Flush(current, w.conn.roundTrip.Timeout())
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}
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func (w *ReceivingWorker) Write(seg Segment) error {
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ackSeg := seg.(*AckSegment)
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ackSeg.Conv = w.conn.meta.Conversation
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ackSeg.ReceivingNext = w.nextNumber
ackSeg.ReceivingWindow = w.nextNumber + w.windowSize
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ackSeg.Option = 0
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if w.conn.State() == StateReadyToClose {
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ackSeg.Option = SegmentOptionClose
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}
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return w.conn.output.Write(ackSeg)
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}
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func (*ReceivingWorker) CloseRead() {
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}
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func (w *ReceivingWorker) UpdateNecessary() bool {
w.RLock()
defer w.RUnlock()
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return len(w.acklist.numbers) > 0
}