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v2fly/transport/internet/kcp/sending.go

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package kcp
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type SendingWindow struct {
start uint32
cap uint32
len uint32
last uint32
data []*DataSegment
prev []uint32
next []uint32
kcp *KCP
}
func NewSendingWindow(kcp *KCP, size uint32) *SendingWindow {
window := &SendingWindow{
start: 0,
cap: size,
len: 0,
last: 0,
data: make([]*DataSegment, size),
prev: make([]uint32, size),
next: make([]uint32, size),
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kcp: kcp,
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}
return window
}
func (this *SendingWindow) Len() int {
return int(this.len)
}
func (this *SendingWindow) Push(seg *DataSegment) {
pos := (this.start + this.len) % this.cap
this.data[pos] = seg
if this.len > 0 {
this.next[this.last] = pos
this.prev[pos] = this.last
}
this.last = pos
this.len++
}
func (this *SendingWindow) First() *DataSegment {
return this.data[this.start]
}
func (this *SendingWindow) Clear(una uint32) {
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for this.Len() > 0 && this.data[this.start].Number < una {
this.Remove(0)
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}
}
func (this *SendingWindow) Remove(idx uint32) {
pos := (this.start + idx) % this.cap
seg := this.data[pos]
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if seg == nil {
return
}
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seg.Release()
this.data[pos] = nil
if pos == this.start {
if this.len == 1 {
this.len = 0
this.start = 0
this.last = 0
} else {
delta := this.next[pos] - this.start
this.start = this.next[pos]
this.len -= delta
}
} else if pos == this.last {
this.last = this.prev[pos]
} else {
this.next[this.prev[pos]] = this.next[pos]
this.prev[this.next[pos]] = this.prev[pos]
}
}
func (this *SendingWindow) HandleFastAck(number uint32) {
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for i := this.start; ; i = this.next[i] {
seg := this.data[i]
if _itimediff(number, seg.Number) < 0 {
break
}
if number != seg.Number {
seg.ackSkipped++
}
if i == this.last {
break
}
}
}
func (this *SendingWindow) Flush() bool {
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if this.Len() == 0 {
return false
}
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current := this.kcp.current
resent := uint32(this.kcp.fastresend)
if this.kcp.fastresend <= 0 {
resent = 0xffffffff
}
lost := false
segSent := false
for i := this.start; ; i = this.next[i] {
segment := this.data[i]
needsend := false
if segment.transmit == 0 {
needsend = true
segment.transmit++
segment.timeout = current + this.kcp.rx_rto
} else if _itimediff(current, segment.timeout) >= 0 {
needsend = true
segment.transmit++
segment.timeout = current + this.kcp.rx_rto
lost = true
} else if segment.ackSkipped >= resent {
needsend = true
segment.transmit++
segment.ackSkipped = 0
segment.timeout = current + this.kcp.rx_rto
lost = true
}
if needsend {
segment.Timestamp = current
segment.SendingNext = this.kcp.snd_una
segment.Opt = 0
if this.kcp.state == StateReadyToClose {
segment.Opt = SegmentOptionClose
}
this.kcp.output.Write(segment)
segSent = true
}
if i == this.last {
break
}
}
this.kcp.HandleLost(lost)
return segSent
}
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type SendingQueue struct {
start uint32
cap uint32
len uint32
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list []*DataSegment
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}
func NewSendingQueue(size uint32) *SendingQueue {
return &SendingQueue{
start: 0,
cap: size,
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list: make([]*DataSegment, size),
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len: 0,
}
}
func (this *SendingQueue) IsFull() bool {
return this.len == this.cap
}
func (this *SendingQueue) IsEmpty() bool {
return this.len == 0
}
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func (this *SendingQueue) Pop() *DataSegment {
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if this.IsEmpty() {
return nil
}
seg := this.list[this.start]
this.list[this.start] = nil
this.len--
this.start++
if this.start == this.cap {
this.start = 0
}
return seg
}
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func (this *SendingQueue) Push(seg *DataSegment) {
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if this.IsFull() {
return
}
this.list[(this.start+this.len)%this.cap] = seg
this.len++
}
func (this *SendingQueue) Clear() {
for i := uint32(0); i < this.len; i++ {
this.list[(i+this.start)%this.cap].Release()
this.list[(i+this.start)%this.cap] = nil
}
this.start = 0
this.len = 0
}
func (this *SendingQueue) Len() uint32 {
return this.len
}