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v2fly/testing/servers/tcp/tcp.go

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package tcp
import (
"fmt"
"net"
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v2net "v2ray.com/core/common/net"
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)
type Server struct {
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Port v2net.Port
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MsgProcessor func(msg []byte) []byte
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SendFirst []byte
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accepting bool
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listener *net.TCPListener
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}
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func (server *Server) Start() (v2net.Destination, error) {
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listener, err := net.ListenTCP("tcp", &net.TCPAddr{
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IP: []byte{127, 0, 0, 1},
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Port: int(server.Port),
Zone: "",
})
if err != nil {
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return v2net.Destination{}, err
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}
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server.Port = v2net.Port(listener.Addr().(*net.TCPAddr).Port)
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server.listener = listener
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go server.acceptConnections(listener)
localAddr := listener.Addr().(*net.TCPAddr)
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return v2net.TCPDestination(v2net.IPAddress(localAddr.IP), v2net.Port(localAddr.Port)), nil
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}
func (server *Server) acceptConnections(listener *net.TCPListener) {
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server.accepting = true
for server.accepting {
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conn, err := listener.Accept()
if err != nil {
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fmt.Printf("Failed accept TCP connection: %v\n", err)
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continue
}
go server.handleConnection(conn)
}
}
func (server *Server) handleConnection(conn net.Conn) {
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if len(server.SendFirst) > 0 {
conn.Write(server.SendFirst)
}
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request := make([]byte, 4096)
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for true {
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nBytes, err := conn.Read(request)
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if err != nil {
break
}
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response := server.MsgProcessor(request[:nBytes])
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conn.Write(response)
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}
conn.Close()
}
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func (v *Server) Close() {
v.accepting = false
v.listener.Close()
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}