GAME: Petals around the Rose (2004)
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demos/petals.c
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demos/petals.c
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/* petals - Old dice game called "Petals Around the Rose"
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Copyright (C) 2004 Shaun Marquardt
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* Petals Around the Rose */
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#include <stdio.h>
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#include <conio.h>
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#include <stdlib.h>
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#include <ctype.h>
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#include <time.h>
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#include "header/random.h"
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void rolldice(void);
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int num_petals = 0;
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void main()
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{
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int started;
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int guess;
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char tmp[3];
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clrscr();
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if( !started )
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{
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printf("Welcome to the dice game \"Petals Around the Rose\".\n\r");
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printf("There are three hints which I may give you.\n\rYou may type H at any time to recieve them.\n\r");
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printf("Press any key to continue, and start the game.\n\r");
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started = 1;
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getch();
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clrscr();
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}
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num_petals = 0;
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rolldice();
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printf("\n\rHow many petals are around the rose? ");
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gets(tmp);
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if('H' == toupper(tmp[0]) )
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{
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printf("Hint 1: The name of the game \"Petals Around the Rose\" is important.\n\r");
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printf("Hint 2: Every answer will be zero or a even number.\n\r");
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printf("Hint 3: You will be told the answer of every roll once you guess.\n\r"); printf("\n\rI cannot give you any more hints. It is up to you to figure it out. Good luck.\n\r");
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getch();
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main();
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}
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else guess = atoi(tmp);
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if(guess == num_petals)
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printf("Correct! There are %d petals.\n\r",num_petals);
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else
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printf("Incorrect. There are %d petals.\n\r",num_petals);
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exit(0);
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}
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void rolldice(void)
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{ /* 0,1,2,3,4,5,6 */
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const int petals[] = { 0,0,0,2,0,4,0 };
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int dice;
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int number;
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/* seed the randomizer */
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seedrnd();
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/* Roll dice and see if they have any petals. */
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for(dice = 0; dice < 5; dice++)
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{
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number = rnd(6)+1; /* numbers 1-6 */
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num_petals += petals[number];
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printf("%-2d",number);
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}
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return;
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}
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