* gnu/packages/game-development.scm (godot)[arguments]: Install the provided
godot.desktop instead of creating a new one. Copy icons to the correct
location in share/icons/hicolor as per XDG.
Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
* gnu/packages/game-development.scm (godot): Build the headless (server)
binary. This is needed to package games using Godot without depending on X.
[outputs]: Add "headless".
[arguments]<#:phases>[build-headless]: New phase.
[arguments]<#:phases>[install]: Install headless version to separate output.
Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
* gnu/packages/game-development.scm (godot)[arguments]: Remove -DNO_THREADS
from scons-flags as Godot now builds and runs without it on aarch64.
Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
* gnu/packages/game-development.scm (godot)[arguments]: Set release_debug
target in #:scons-flags to enable optimized build.
Signed-off-by: Nicolas Goaziou <mail@nicolasgoaziou.fr>
* gnu/packages/patches/warsow-qfusion-fix-bool-return-type.patch: New file.
* gnu/local.mk: Include patch.
* gnu/packages/game-development.scm (warsow-qfusion): New variable.
This avoids having to packages, both called guile-chickadee.
* gnu/packages/game-development.scm (guile3.0-chickadee)[name]: Change from
guile-chickadee to guile3.0-chickadee.
* gnu/packages/game-development.scm (godot)[inputs]: Add zenity.
[arguments]: Wrap godot to look for it in the store.
Signed-off-by: Leo Famulari <leo@famulari.name>
* gnu/packages/game-development.scm (godot): Update to 3.2.
[source](snippet): Remove obsolete and unbundled (wslay) thirdparty files, and
add new ones.
[arguments](scons-flags): Disable the builtin wslay.
[inputs]: Add wslay.
Signed-off-by: Leo Famulari <leo@famulari.name>
Remove everything else to catch added dependencies in new versions.
* gnu/packages/game-development.scm (godot)[source](snippet): Instead of
removing (only) the unbundled libs, remove everything except the listed files.
Signed-off-by: Christopher Baines <mail@cbaines.net>
* gnu/packages/game-development.scm (godot)[inputs]: Add bullet, mbedtls-apache,
pcre2 and zstd.
[arguments](configure-flags): Use system libraries for the above.
[source](snippet): Remove bundled copies.
Signed-off-by: Christopher Baines <mail@cbaines.net>
* gnu/packages/game-development.scm (godot): Update to 3.1.2.
[inputs]: Remove openssl, replaced by a bundled copy of mbedtls.
[arguments](configure-flags): Remove builtin_openssl flag.
[source]: Don’t try to remove the (now nonexistent) bundled openssl directory.
Signed-off-by: Christopher Baines <mail@cbaines.net>