gnu: Add sfxr.
* gnu/packages/game-development.scm (sfxr): New variable.
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@ -33,7 +33,11 @@
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#:use-module (gnu packages fontutils)
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#:use-module (gnu packages image)
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#:use-module (gnu packages audio)
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#:use-module (gnu packages pulseaudio))
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#:use-module (gnu packages pulseaudio)
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#:use-module (gnu packages gnome)
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#:use-module (gnu packages gtk)
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#:use-module (gnu packages sdl)
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#:use-module (gnu packages pkg-config))
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(define-public bullet
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(package
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@ -127,3 +131,40 @@ clone.")
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to ease the development of games and multimedia applications. It is composed
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of five modules: system, window, graphics, audio and network.")
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(license license:zlib)))
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(define-public sfxr
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(package
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(name "sfxr")
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(version "1.2.1")
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(source (origin
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(method url-fetch)
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(uri (string-append "http://www.drpetter.se/files/sfxr-sdl-1.2.1.tar.gz"))
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(sha256
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(base32
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"0dfqgid6wzzyyhc0ha94prxax59wx79hqr25r6if6by9cj4vx4ya"))))
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(build-system gnu-build-system)
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(arguments
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`(#:phases (modify-phases %standard-phases
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(delete 'configure) ; no configure script
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(add-before 'build 'patch-makefile
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(lambda* (#:key outputs #:allow-other-keys)
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(let ((out (assoc-ref outputs "out")))
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(substitute* "Makefile"
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(("\\$\\(DESTDIR\\)/usr") out))
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(substitute* "main.cpp"
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(("/usr/share")
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(string-append out "/share")))
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#t))))
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#:tests? #f)) ; no tests
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(native-inputs
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`(("pkg-config" ,pkg-config)
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("desktop-file-utils" ,desktop-file-utils)))
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(inputs
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`(("sdl" ,sdl)
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("gtk+" ,gtk+)))
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(synopsis "Simple sound effect generator")
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(description "Sfxr is a tool for quickly generating simple sound effects.
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Originally created for use in video game prototypes, it can generate random
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sounds from presets such as \"explosion\" or \"powerup\".")
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(home-page "http://www.drpetter.se/project_sfxr.html")
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(license license:expat)))
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