gnu: tiled: Use 'modify-phases'.
* gnu/packages/game-development.scm (tiled)[arguments]: Use 'modify-phases'.
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@ -142,13 +142,12 @@ provide connectivity for client applications written in any language.")
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("zlib" ,zlib)))
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(arguments
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'(#:phases
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(alist-replace
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'configure
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(lambda* (#:key outputs #:allow-other-keys)
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(let ((out (assoc-ref outputs "out")))
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(system* "qmake"
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(string-append "PREFIX=" out))))
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%standard-phases)))
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(modify-phases %standard-phases
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(replace 'configure
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(lambda* (#:key outputs #:allow-other-keys)
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(let ((out (assoc-ref outputs "out")))
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(system* "qmake"
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(string-append "PREFIX=" out))))))))
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(home-page "http://www.mapeditor.org/")
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(synopsis "Tile map editor")
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(description
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