gnu: Add teeworlds.
* gnu/packages/games.scm (teeworlds): New variable. * gnu/packages/patches/teeworlds-use-latest-wavpack.patch: New file. * gnu/local.mk (dist_patch_DATA): Add patch.
This commit is contained in:
parent
33f79a74b8
commit
b77e3a1c4e
@ -957,6 +957,7 @@ dist_patch_DATA = \
|
||||
%D%/packages/patches/tcsh-fix-autotest.patch \
|
||||
%D%/packages/patches/tcsh-fix-out-of-bounds-read.patch \
|
||||
%D%/packages/patches/teensy-loader-cli-help.patch \
|
||||
%D%/packages/patches/teeworlds-use-latest-wavpack.patch \
|
||||
%D%/packages/patches/texlive-texmf-CVE-2016-10243.patch \
|
||||
%D%/packages/patches/texi2html-document-encoding.patch \
|
||||
%D%/packages/patches/texi2html-i18n.patch \
|
||||
|
@ -56,6 +56,7 @@
|
||||
#:use-module (gnu packages autotools)
|
||||
#:use-module (gnu packages backup)
|
||||
#:use-module (gnu packages base)
|
||||
#:use-module (gnu packages build-tools)
|
||||
#:use-module (gnu packages admin)
|
||||
#:use-module (gnu packages audio)
|
||||
#:use-module (gnu packages avahi)
|
||||
@ -3649,3 +3650,91 @@ small robot living in the nano world, repair its maker.")
|
||||
;; kiki-the-nano-bot/kiki-the-nano-bot_1.0.2+dfsg1-4_copyright>
|
||||
;; for a statement from the author.
|
||||
(license license:public-domain)))
|
||||
|
||||
(define-public teeworlds
|
||||
(package
|
||||
(name "teeworlds")
|
||||
(version "0.6.4")
|
||||
(source (origin
|
||||
(method url-fetch)
|
||||
(uri (string-append "https://github.com/teeworlds/teeworlds/"
|
||||
"archive/" version "-release.tar.gz"))
|
||||
(file-name (string-append name "-" version ".tar.gz"))
|
||||
(sha256
|
||||
(base32
|
||||
"1mqhp6xjl75l49050cid36wxyjn1qr0vjx1c709dfg1lkvmgs6l3"))
|
||||
(modules '((guix build utils)))
|
||||
(snippet
|
||||
'(begin
|
||||
(for-each delete-file-recursively
|
||||
'("src/engine/external/wavpack/"
|
||||
"src/engine/external/zlib/"))
|
||||
#t))
|
||||
(patches
|
||||
(search-patches "teeworlds-use-latest-wavpack.patch"))))
|
||||
(build-system gnu-build-system)
|
||||
(arguments
|
||||
`(#:tests? #f ; no tests included
|
||||
#:phases
|
||||
(modify-phases %standard-phases
|
||||
(replace 'configure
|
||||
(lambda* (#:key outputs #:allow-other-keys)
|
||||
;; Embed path to assets.
|
||||
(substitute* "src/engine/shared/storage.cpp"
|
||||
(("#define DATA_DIR.*")
|
||||
(string-append "#define DATA_DIR \""
|
||||
(assoc-ref outputs "out")
|
||||
"/share/teeworlds/data"
|
||||
"\"")))
|
||||
|
||||
;; Bam expects all files to have a recent time stamp.
|
||||
(for-each (lambda (file)
|
||||
(utime file 1 1))
|
||||
(find-files "."))
|
||||
|
||||
;; Do not use bundled libraries.
|
||||
(substitute* "bam.lua"
|
||||
(("if config.zlib.value == 1 then")
|
||||
"if true then")
|
||||
(("wavpack = .*")
|
||||
"wavpack = {}
|
||||
settings.link.libs:Add(\"wavpack\")\n"))
|
||||
(substitute* "src/engine/client/sound.cpp"
|
||||
(("#include <engine/external/wavpack/wavpack.h>")
|
||||
"#include <wavpack/wavpack.h>"))
|
||||
#t))
|
||||
(replace 'build
|
||||
(lambda _
|
||||
(zero? (system* "bam" "-a" "-v" "release"))))
|
||||
(replace 'install
|
||||
(lambda* (#:key outputs #:allow-other-keys)
|
||||
(let* ((out (assoc-ref outputs "out"))
|
||||
(bin (string-append out "/bin"))
|
||||
(data (string-append out "/share/teeworlds/data")))
|
||||
(mkdir-p bin)
|
||||
(mkdir-p data)
|
||||
(for-each (lambda (file)
|
||||
(install-file file bin))
|
||||
'("teeworlds" "teeworlds_srv"))
|
||||
(copy-recursively "data" data)
|
||||
#t))))))
|
||||
;; FIXME: teeworlds bundles the sources of "pnglite", a two-file PNG
|
||||
;; library without a build system.
|
||||
(inputs
|
||||
`(("freetype" ,freetype)
|
||||
("glu" ,glu)
|
||||
("mesa" ,mesa)
|
||||
("sdl-union" ,(sdl-union (list sdl
|
||||
sdl-mixer
|
||||
sdl-image)))
|
||||
("wavpack" ,wavpack)
|
||||
("zlib" ,zlib)))
|
||||
(native-inputs
|
||||
`(("bam" ,bam)
|
||||
("python" ,python-2)))
|
||||
(home-page "https://www.teeworlds.com")
|
||||
(synopsis "2D retro multiplayer shooter game")
|
||||
(description "Teeworlds is an online multiplayer game. Battle with up to
|
||||
16 players in a variety of game modes, including Team Deathmatch and Capture
|
||||
The Flag. You can even design your own maps!")
|
||||
(license license:bsd-3)))
|
||||
|
84
gnu/packages/patches/teeworlds-use-latest-wavpack.patch
Normal file
84
gnu/packages/patches/teeworlds-use-latest-wavpack.patch
Normal file
@ -0,0 +1,84 @@
|
||||
Downloaded from https://anonscm.debian.org/cgit/pkg-games/teeworlds.git/plain/debian/patches/new-wavpack.patch.
|
||||
|
||||
This patch lets us build teeworlds with wavpack 5.1.0.
|
||||
|
||||
--- a/src/engine/client/sound.cpp
|
||||
+++ b/src/engine/client/sound.cpp
|
||||
@@ -328,17 +328,14 @@ void CSound::RateConvert(int SampleID)
|
||||
pSample->m_NumFrames = NumFrames;
|
||||
}
|
||||
|
||||
-int CSound::ReadData(void *pBuffer, int Size)
|
||||
-{
|
||||
- return io_read(ms_File, pBuffer, Size);
|
||||
-}
|
||||
-
|
||||
int CSound::LoadWV(const char *pFilename)
|
||||
{
|
||||
CSample *pSample;
|
||||
int SampleID = -1;
|
||||
char aError[100];
|
||||
WavpackContext *pContext;
|
||||
+ char aWholePath[1024];
|
||||
+ IOHANDLE File;
|
||||
|
||||
// don't waste memory on sound when we are stress testing
|
||||
if(g_Config.m_DbgStress)
|
||||
@@ -351,19 +348,23 @@ int CSound::LoadWV(const char *pFilename
|
||||
if(!m_pStorage)
|
||||
return -1;
|
||||
|
||||
- ms_File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL);
|
||||
- if(!ms_File)
|
||||
+ File = m_pStorage->OpenFile(pFilename, IOFLAG_READ, IStorage::TYPE_ALL, aWholePath, sizeof(aWholePath));
|
||||
+ if(!File)
|
||||
{
|
||||
dbg_msg("sound/wv", "failed to open file. filename='%s'", pFilename);
|
||||
return -1;
|
||||
}
|
||||
+ else
|
||||
+ {
|
||||
+ io_close(File);
|
||||
+ }
|
||||
|
||||
SampleID = AllocID();
|
||||
if(SampleID < 0)
|
||||
return -1;
|
||||
pSample = &m_aSamples[SampleID];
|
||||
|
||||
- pContext = WavpackOpenFileInput(ReadData, aError);
|
||||
+ pContext = WavpackOpenFileInput(aWholePath, aError, OPEN_2CH_MAX, 0);
|
||||
if (pContext)
|
||||
{
|
||||
int m_aSamples = WavpackGetNumSamples(pContext);
|
||||
@@ -419,9 +420,6 @@ int CSound::LoadWV(const char *pFilename
|
||||
dbg_msg("sound/wv", "failed to open %s: %s", pFilename, aError);
|
||||
}
|
||||
|
||||
- io_close(ms_File);
|
||||
- ms_File = NULL;
|
||||
-
|
||||
if(g_Config.m_Debug)
|
||||
dbg_msg("sound/wv", "loaded %s", pFilename);
|
||||
|
||||
@@ -527,7 +525,5 @@ void CSound::StopAll()
|
||||
lock_unlock(m_SoundLock);
|
||||
}
|
||||
|
||||
-IOHANDLE CSound::ms_File = 0;
|
||||
-
|
||||
IEngineSound *CreateEngineSound() { return new CSound; }
|
||||
|
||||
--- a/src/engine/client/sound.h
|
||||
+++ b/src/engine/client/sound.h
|
||||
@@ -21,10 +21,6 @@ public:
|
||||
|
||||
static void RateConvert(int SampleID);
|
||||
|
||||
- // TODO: Refactor: clean this mess up
|
||||
- static IOHANDLE ms_File;
|
||||
- static int ReadData(void *pBuffer, int Size);
|
||||
-
|
||||
virtual bool IsSoundEnabled() { return m_SoundEnabled != 0; }
|
||||
|
||||
virtual int LoadWV(const char *pFilename);
|
Loading…
Reference in New Issue
Block a user