gnu: crawl: Build without SSE only on some architecures.

This is a follow-up to b89284407f.

* gnu/packages/games.scm (crawl)[arguments]: Remove custom 'patch-flags
phase, add make-flag on non-x86* architectures to build without SSE.
This commit is contained in:
Efraim Flashner 2019-03-11 10:06:05 +02:00
parent 93a72fa7c9
commit a5c8460a6d
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@ -4441,12 +4441,17 @@ fish. The whole game is accompanied by quiet, comforting music.")
("python-pyyaml" ,python-pyyaml)
("pkg-config" ,pkg-config)))
(arguments
'(#:make-flags
`(#:make-flags
(let* ((sqlite (assoc-ref %build-inputs "sqlite"))
(out (assoc-ref %outputs "out")))
(list (string-append "SQLITE_INCLUDE_DIR=" sqlite "/include")
(string-append "prefix=" out)
"SAVEDIR=~/.crawl"
;; Don't compile with SSE on systems which don't use it
,@(match (%current-system)
((or "i686-linux" "x86_64-linux")
'())
(_ '("NOSSE=TRUE")))
;; don't build any bundled dependencies
"BUILD_LUA="
"BUILD_SQLITE="
@ -4454,11 +4459,6 @@ fish. The whole game is accompanied by quiet, comforting music.")
"-Csource"))
#:phases
(modify-phases %standard-phases
(add-after 'unpack 'patch-flags
(lambda _
(substitute* "source/Makefile"
(("-mfpmath=sse -msse2") ""))
#t))
(add-after 'unpack 'find-SDL-image
(lambda _
(substitute* "source/windowmanager-sdl.cc"