gnu: Add openshadinglanguage.
* gnu/packages/graphics.scm (openshadinglanguage): New variable. Signed-off-by: Ludovic Courtès <ludo@gnu.org>
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@ -79,6 +79,7 @@
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#:use-module (gnu packages kde-frameworks)
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#:use-module (gnu packages libusb)
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#:use-module (gnu packages linux)
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#:use-module (gnu packages llvm)
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#:use-module (gnu packages lua)
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#:use-module (gnu packages maths)
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#:use-module (gnu packages mp3)
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@ -571,6 +572,72 @@ vertices, sorting by primitive type, merging of redundant materials and many
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more.")
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(license license:bsd-3)))
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(define-public openshadinglanguage
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(package
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(name "openshadinglanguage")
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(version "1.11.16.0")
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/AcademySoftwareFoundation/OpenShadingLanguage")
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(commit (string-append "v" version))))
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(file-name (git-file-name name version))
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(sha256
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(base32 "0x0lc163vl2b57l75bf5zxlr6vm2y1f1izlxdnrw3vsapv3r9k9g"))))
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(build-system cmake-build-system)
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(arguments
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`(#:configure-flags (list "-DUSE_PARTIO=OFF") ; TODO: not packaged
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#:phases
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(modify-phases %standard-phases
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(add-after 'set-paths 'add-ilmbase-include-path
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(lambda* (#:key inputs #:allow-other-keys)
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;; OpenEXR 2 propagates ilmbase, but its include files do not
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;; appear in the C_INCLUDE_PATH.
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(let ((headers (string-append
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(assoc-ref inputs "ilmbase")
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"/include/OpenEXR")))
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(setenv "C_INCLUDE_PATH"
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(string-append headers ":"
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(or (getenv "C_INCLUDE_PATH") "")))
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(setenv "CPLUS_INCLUDE_PATH"
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(string-append headers ":"
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(or (getenv "CPLUS_INCLUDE_PATH") ""))))))
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(replace 'check
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(lambda* (#:key tests? #:allow-other-keys)
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(when tests?
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(invoke "ctest" "--exclude-regex"
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(string-join
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(list
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"osl-imageio" ; OIIO not compiled with freetype
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"osl-imageio.opt" ; OIIO not compiled with freetype
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"texture-udim" ; file does not exist
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"texture-udim.opt" ; file does not exist
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"example-deformer" ; could not find OSLConfig
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"python-oslquery") ; no module oslquery
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"|"))))))))
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(native-inputs
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(list bison
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clang
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flex
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llvm
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pybind11
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python-wrapper))
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(inputs
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(list boost
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imath
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openexr-2
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openimageio
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pugixml
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qtbase-5
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zlib))
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(home-page "https://github.com/AcademySoftwareFoundation/OpenShadingLanguage")
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(synopsis "Shading language for production GI renderers")
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(description "Open Shading Language (OSL) is a language for programmable
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shading in advanced renderers and other applications, ideal for describing
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materials, lights, displacement, and pattern generation.")
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(license license:bsd-3)))
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(define-public cgal
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(package
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(name "cgal")
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