gnu: Add speechless.
* gnu/packages/lisp-xyz.scm (cl-speechless, ecl-speechless, sbcl-speechless): New variables.
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@ -29087,6 +29087,55 @@ that should make it much easier to write a client for a new chat protocol.")
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(define-public maiden
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(sbcl-package->cl-source-package sbcl-maiden))
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(define-public sbcl-speechless
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(let ((commit "50e9b03bdfc8a3bc0836a650d92de47b51c39834")
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(revision "1"))
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(package
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(name "sbcl-speechless")
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(version (git-version "1.0.0" revision commit))
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(source
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(origin
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(method git-fetch)
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(uri (git-reference
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(url "https://github.com/Shirakumo/speechless/")
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(commit commit)))
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(sha256
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(base32 "1k0kc2l98jyv04l48xnj38qwpddan80c7m41srjld64jkna0fhas"))
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(file-name (git-file-name "speechless" version))))
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(build-system asdf-build-system/sbcl)
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(inputs
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(list sbcl-cl-markless
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sbcl-documentation-utils))
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(synopsis "Dialogue system language implementation")
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(description "This is a system implementing an advanced dialogue system
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that is capable of complex dialogue flow including choice trees and
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conditional branching. Speechless was first developed for the
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\"Kandria\" (@url{https://kandria.com}) game, and has since been separated and
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made public in the hopes that it may find use elsewhere or inspire other
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developers to build similar systems.
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Speechless is based on the
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\"Markless\" (@url{https://shirakumo.github.io/markless}) document standard
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for its syntax and makes use of Markless' ability to be extended to add
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additional constructs useful for dialogue systems.
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Speechless can compile dialogue from its base textual form into an efficient
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instruction set, which is then executed when the game is run. Execution of the
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dialogue is completely engine-agnostic, and only requires some simple
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integration with a client protocol to run.
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Thanks to Markless' extensibility, Speechless can also be further extended to
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include additional syntax and constructs that may be useful for your
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particular game.")
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(home-page "http://shirakumo.github.io/speechless/")
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(license license:zlib))))
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(define-public speechless
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(sbcl-package->cl-source-package sbcl-speechless))
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(define-public ecl-speechless
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(sbcl-package->ecl-package sbcl-speechless))
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;;;
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;;; Avoid adding new packages to the end of this file. To reduce the chances
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;;; of a merge conflict, place them above by existing packages with similar
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