guix-play/guix/build/minetest-build-system.scm

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;;; Copyright © 2021 Maxime Devos <maximedevos@telenet.be>
;;;
;;; This file is part of GNU Guix.
;;;
;;; GNU Guix is free software; you can redistribute it and/or modify it
;;; under the terms of the GNU General Public License as published by
;;; the Free Software Foundation; either version 3 of the License, or (at
;;; your option) any later version.
;;;
;;; GNU Guix is distributed in the hope that it will be useful, but
;;; WITHOUT ANY WARRANTY; without even the implied warranty of
;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;;; GNU General Public License for more details.
;;;
;;; You should have received a copy of the GNU General Public License
;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>.
(define-module (guix build minetest-build-system)
#:use-module (guix build utils)
#:use-module (srfi srfi-1)
#:use-module (ice-9 format)
#:use-module (ice-9 match)
#:use-module (ice-9 rdelim)
#:use-module (ice-9 receive)
#:use-module (ice-9 regex)
#:use-module (ice-9 exceptions)
#:use-module ((guix build gnu-build-system) #:prefix gnu:)
#:use-module ((guix build copy-build-system) #:prefix copy:)
#:export (%standard-phases
mod-install-plan minimise-png read-mod-name check))
;; (guix build copy-build-system) does not export 'install'.
(define copy:install
(assoc-ref copy:%standard-phases 'install))
(define (mod-install-plan mod-name)
`(("." ,(string-append "share/minetest/mods/" mod-name)
;; Only install files that will actually be used at run time.
;; This can save a little disk space.
;;
;; See <https://github.com/minetest/minetest/blob/master/doc/lua_api.txt>
;; for an incomple list of files that can be found in mods.
#:include ("mod.conf" "modpack.conf" "settingtypes.txt" "depends.txt"
"description.txt" "config.txt" "_config.txt")
#:include-regexp (".lua$" ".png$" ".ogg$" ".obj$" ".b3d$" ".tr$"
".mts$"))))
(define* (guess-mod-name #:key inputs #:allow-other-keys)
"Try to determine the name of the mod or modpack that is being built.
If it is unknown, make an educated guess."
;; Minetest doesn't care about the directory names in "share/minetest/mods"
;; so there is no technical problem if the directory names don't match
;; the mod names. The directory can appear in the GUI if the modpack
;; doesn't have the 'name' set though, so try to make a guess.
(define (guess)
(let* ((source (assoc-ref inputs "source"))
;; Don't retain a reference to the store.
(file-name (strip-store-file-name source))
;; The "minetest-" prefix is not informative, so strip it.
(file-name (if (string-prefix? "minetest-" file-name)
(substring file-name (string-length "minetest-"))
file-name))
;; Strip "-checkout" suffixes of git checkouts.
(file-name (if (string-suffix? "-checkout" file-name)
(substring file-name
0
(- (string-length file-name)
(string-length "-checkout")))
file-name))
(first-dot (string-index file-name #\.))
;; If the source code is in an archive (.tar.gz, .zip, ...),
;; strip the extension.
(file-name (if first-dot
(substring file-name 0 first-dot)
file-name)))
(format (current-error-port)
"warning: the modpack ~a did not set 'name' in 'modpack.conf'~%"
file-name)
file-name))
(cond ((file-exists? "mod.conf")
;; Mods must have 'name' set in "mod.conf", so don't guess.
(read-mod-name "mod.conf"))
((file-exists? "modpack.conf")
;; While it is recommended to have 'name' set in 'modpack.conf',
;; it is optional, so guess a name if necessary.
(read-mod-name "modpack.conf" guess))
(#t (guess))))
(define* (install #:key inputs #:allow-other-keys #:rest arguments)
(apply copy:install
#:install-plan (mod-install-plan (apply guess-mod-name arguments))
arguments))
(define %png-magic-bytes
;; Magic bytes of PNG images, see 5.2 PNG signatures in
;; Portable Network Graphics (PNG) Specification (Second Edition)
;; on <https://www.w3.org/TR/PNG/>.
#vu8(137 80 78 71 13 10 26 10))
(define png-file?
((@@ (guix build utils) file-header-match) %png-magic-bytes))
(define* (minimise-png #:key inputs native-inputs #:allow-other-keys)
"Minimise PNG images found in the working directory."
(define optipng (which "optipng"))
(define (optimise image)
(format #t "Optimising ~a~%" image)
(make-file-writable (dirname image))
(make-file-writable image)
(define old-size (stat:size (stat image)))
;; The mod "technic" has a file "technic_music_player_top.png" that
;; actually is a JPEG file, see
;; <https://github.com/minetest-mods/technic/issues/590>.
(if (png-file? image)
(invoke optipng "-o4" "-quiet" image)
(format #t "warning: skipping ~a because it's not actually a PNG image~%"
image))
(define new-size (stat:size (stat image)))
(values old-size new-size))
(define files (find-files "." ".png$"))
(let loop ((total-old-size 0)
(total-new-size 0)
(images (find-files "." ".png$")))
(cond ((pair? images)
(receive (old-size new-size)
(optimise (car images))
(loop (+ total-old-size old-size)
(+ total-new-size new-size)
(cdr images))))
((= total-old-size 0)
(format #t "There were no PNG images to minimise."))
(#t
(format #t "Minimisation reduced size of images by ~,2f% (~,2f MiB to ~,2f MiB)~%"
(* 100.0 (- 1 (/ total-new-size total-old-size)))
(/ total-old-size (expt 1024 2))
(/ total-new-size (expt 1024 2)))))))
(define name-regexp (make-regexp "^name[ ]*=(.+)$"))
(define* (read-mod-name mod.conf #:optional not-found)
"Read the name of a mod from MOD.CONF. If MOD.CONF
does not have a name field and NOT-FOUND is #false, raise an
error. If NOT-FOUND is TRUE, call NOT-FOUND instead."
(call-with-input-file mod.conf
(lambda (port)
(let loop ()
(define line (read-line port))
(if (eof-object? line)
(if not-found
(not-found)
(error "~a does not have a 'name' field" mod.conf))
(let ((match (regexp-exec name-regexp line)))
(if (regexp-match? match)
(string-trim-both (match:substring match 1) #\ )
(loop))))))))
(define* (check #:key outputs tests? #:allow-other-keys)
"Test whether the mod loads. The mod must first be installed first."
(define (all-mod-names directories)
(append-map
(lambda (directory)
(map read-mod-name (find-files directory "mod.conf")))
directories))
(when tests?
(mkdir "guix_testworld")
;; Add the mod to the mod search path, such that Minetest can find it.
(setenv "MINETEST_MOD_PATH"
(list->search-path-as-string
(cons
(string-append (assoc-ref outputs "out") "/share/minetest/mods")
(search-path-as-string->list
(or (getenv "MINETEST_MOD_PATH") "")))
":"))
(with-directory-excursion "guix_testworld"
(setenv "HOME" (getcwd))
;; Create a world in which all mods are loaded.
(call-with-output-file "world.mt"
(lambda (port)
(display
"gameid = minetest
world_name = guix_testworld
backend = sqlite3
player_backend = sqlite3
auth_backend = sqlite3
" port)
(for-each
(lambda (mod)
(format port "load_mod_~a = true~%" mod))
(all-mod-names (search-path-as-string->list
(getenv "MINETEST_MOD_PATH"))))))
(receive (port pid)
((@@ (guix build utils) open-pipe-with-stderr)
"xvfb-run" "--" "minetest" "--info" "--world" "." "--go")
(format #t "Started Minetest with all mods loaded for testing~%")
;; Scan the output for error messages.
;; When the player has joined the server, stop minetest.
(define (error? line)
(and (string? line)
(string-contains line ": ERROR[")))
(define (stop? line)
(and (string? line)
(string-contains line "ACTION[Server]: singleplayer [127.0.0.1] joins game.")))
(let loop ((has-errors? #f))
(match `(,(read-line port) ,has-errors?)
(((? error? line) _)
(display line)
(newline)
(loop #t))
(((? stop?) #f)
(kill pid SIGINT)
(close-port port)
(waitpid pid))
(((? eof-object?) #f)
(error "minetest didn't start"))
(((or (? stop?) (? eof-object?)) #t)
(error "minetest raised an error"))
(((? string? line) has-error?)
(display line)
(newline)
(loop has-error?))))))))
(define %standard-phases
(modify-phases gnu:%standard-phases
(delete 'bootstrap)
(delete 'configure)
(add-before 'build 'minimise-png minimise-png)
(delete 'build)
(delete 'check)
(replace 'install install)
;; The 'check' phase requires the mod to be installed,
;; so move the 'check' phase after the 'install' phase.
(add-after 'install 'check check)))
;;; minetest-build-system.scm ends here