guix-play/guix/build/renpy-build-system.scm

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;;; GNU Guix --- Functional package management for GNU
;;; Copyright © 2021 Leo Prikler <leo.prikler@student.tugraz.at>
;;;
;;; This file is part of GNU Guix.
;;;
;;; GNU Guix is free software; you can redistribute it and/or modify it
;;; under the terms of the GNU General Public License as published by
;;; the Free Software Foundation; either version 3 of the License, or (at
;;; your option) any later version.
;;;
;;; GNU Guix is distributed in the hope that it will be useful, but
;;; WITHOUT ANY WARRANTY; without even the implied warranty of
;;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
;;; GNU General Public License for more details.
;;;
;;; You should have received a copy of the GNU General Public License
;;; along with GNU Guix. If not, see <http://www.gnu.org/licenses/>.
(define-module (guix build renpy-build-system)
#:use-module ((guix build gnu-build-system) #:prefix gnu:)
#:use-module ((guix build python-build-system) #:prefix python:)
#:use-module (guix build json)
#:use-module (guix build utils)
#:use-module (ice-9 match)
#:use-module (ice-9 ftw)
#:use-module (srfi srfi-1)
#:use-module (srfi srfi-26)
#:export (%standard-phases
renpy-build))
(define* (build #:key game #:allow-other-keys)
(for-each make-file-writable
(find-files game (lambda (pred stat)
(eq? (stat:type stat) 'directory))))
(invoke "renpy"
"--json-dump" (string-append game "/renpy-build.json")
game
;; should be "compile", but renpy wants to compile itself really
;; badly if we do
"quit")
#t)
(define* (install #:key outputs game (output "out") #:allow-other-keys)
(let* ((out (assoc-ref outputs output))
(json-dump (call-with-input-file (string-append game
"/renpy-build.json")
read-json))
(build (assoc-ref json-dump "build"))
(executable-name (assoc-ref build "executable_name"))
(directory-name (assoc-ref build "directory_name")))
(let ((launcher (string-append out "/bin/" executable-name))
(data (string-append out "/share/renpy/" directory-name)))
(mkdir-p (string-append out "/bin"))
(copy-recursively game data)
;; We don't actually want the metadata to be dumped in the output
;; directory
(delete-file (string-append data "/renpy-build.json"))
(call-with-output-file launcher
(lambda (port)
(format port "#!~a~%~a ~a \"$@\""
(which "bash")
(which "renpy")
data)))
(chmod launcher #o755)))
#t)
(define* (install-desktop-file #:key outputs game (output "out")
#:allow-other-keys)
(let* ((out (assoc-ref outputs output))
(json-dump (call-with-input-file (string-append game
"/renpy-build.json")
read-json))
(build (assoc-ref json-dump "build"))
(directory-name (assoc-ref build "directory_name"))
(executable-name (assoc-ref build "executable_name")))
(make-desktop-entry-file
(string-append out "/share/applications/" executable-name ".desktop")
#:name (assoc-ref json-dump "name")
#:generic-name (assoc-ref build "display_name")
#:exec (string-append (which "renpy") " "
out "/share/renpy/" directory-name)
#:categories '("Game" "Visual Novel")))
#t)
(define %standard-phases
(modify-phases gnu:%standard-phases
(add-after 'unpack 'enable-bytecode-determinism
(assoc-ref python:%standard-phases 'enable-bytecode-determinism))
(delete 'bootstrap)
(delete 'configure)
(replace 'build build)
(delete 'check)
(replace 'install install)
(add-after 'install 'install-desktop-file install-desktop-file)))
(define* (renpy-build #:key inputs (phases %standard-phases)
#:allow-other-keys #:rest args)
"Build the given Ren'py package, applying all of PHASES in order."
(apply gnu:gnu-build #:inputs inputs #:phases phases args))