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7 Commits

Author SHA1 Message Date
Ryan Fox 8c51919e4e
Partial upgrade to 1.18.1 2022-01-29 17:18:37 -08:00
Ryan Fox cbea81f9ce
Add persistent flight
When a player disconnects while flying in survival mode, they will
plummet to their deaths while reconnecting. These changes prevent that.
If a player is currently flying, their flight will not be disabled
unless the setGameMode method is called in the ServerPlayerEntity, which
is how the GameMode is usually set. Since the GameMode is initially set
using the interaction manager instead, players should be safe. :-)
2020-10-28 00:24:51 +00:00
Ryan Fox 654cdbd09a
Disable respawn anchor explosions 2020-08-02 21:40:41 +00:00
Ryan Fox 3cbc868b51
Use the World registry instead of dimension IDs
In 1.16, they got rid of dimension IDs and started using a registry. I
personally love this decision, but I need to update the mod for it.
2020-06-24 20:09:28 +00:00
Ryan Fox (flewkey) 7b66818b79
Spawn players at the configured location 2020-06-15 23:05:39 +00:00
Ryan Fox (flewkey) 21aedbf935
Prevent TntBlock from creating TntEntity 2020-06-15 23:05:18 +00:00
Ryan Fox (flewkey) 26e6077a80
Initial commit 2020-01-07 15:53:42 +00:00