flewkey
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mc.2a03.party
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Allow spawn to be set from in-game

master
flewkey 4 years ago
parent dde5676e17
commit c27ab55501
Signed by: flewkey
GPG Key ID: 94F56ADFD848851E
  1. 19
      src/party/_2a03/mc/command/SpawnCommand.java
  2. 5
      src/party/_2a03/mc/server/Config.java

@ -1,6 +1,7 @@
package party._2a03.mc.command;
import com.mojang.brigadier.CommandDispatcher;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import net.minecraft.command.CommandSource;
import net.minecraft.command.Commands;
import net.minecraft.util.text.TranslationTextComponent;
@ -11,11 +12,27 @@ import party._2a03.mc.server.PlayerPosition;
public class SpawnCommand {
public static void register(CommandDispatcher<CommandSource> dispatcher) {
dispatcher.register(Commands.func_197057_a("spawn").executes((source) -> {
LiteralArgumentBuilder<CommandSource> literalargumentbuilder = Commands.func_197057_a("spawn").executes((source) -> {
PlayerPosition position = Config.parsePosition(Config.getData("spawn"));
((ServerPlayerEntity)source.getSource().func_197035_h()).func_200619_a(position.world, position.x, position.y, position.z, position.yaw, position.pitch);
source.getSource().func_197030_a(new TranslationTextComponent("Teleported to the spawn point"), true);
return 1;
});
literalargumentbuilder.then(Commands.func_197057_a("set").requires((source) -> {
return source.func_197034_c(2);
}).executes((source) -> {
ServerPlayerEntity playerEntity = source.getSource().func_197035_h();
double x = playerEntity.field_70165_t;
double y = playerEntity.field_70163_u;
double z = playerEntity.field_70161_v;
float yaw = playerEntity.field_70177_z;
float pitch = playerEntity.field_70125_A;
ServerWorld world = (ServerWorld)playerEntity.field_70170_p;
PlayerPosition location = new PlayerPosition(x, y, z, yaw, pitch, world);
Config.setData("spawn", location.getJSON());
source.getSource().func_197030_a(new TranslationTextComponent("Spawn has been set"), true);
return 1;
}));
dispatcher.register(literalargumentbuilder);
}
}

@ -76,6 +76,11 @@ public class Config {
return json.getJSONArray(key);
}
public static void setData(String key, JSONArray data) {
json.put(key, data);
saveConfig();
}
public static PlayerPosition parsePosition(JSONArray data) {
double x = data.getDouble(0);
double y = data.getDouble(1);