Move parsePosition method to PlayerPosition constructor.
Signed-off-by: Ryan Fox <flewkey@2a03.party>
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@ -13,7 +13,7 @@ import party._2a03.mc.server.PlayerPosition;
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public class SpawnCommand {
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public static void register(CommandDispatcher<CommandSource> dispatcher) {
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LiteralArgumentBuilder<CommandSource> literalargumentbuilder = Commands.func_197057_a("spawn").executes((source) -> {
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PlayerPosition position = Config.parsePosition(Config.getData("spawn"));
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PlayerPosition position = new PlayerPosition(Config.getData("spawn"));
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if (position.world == null) {
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if (source.getSource().func_197034_c(2)) {
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source.getSource().func_197030_a(new TranslationTextComponent("Spawn not found, do /spawn set"), false);
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@ -45,7 +45,7 @@ public class Config {
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JSONObject item = members.getJSONObject(i);
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String item_uuid = item.getString("uuid");
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if (item_uuid.equals(uuid)) {
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home = parsePosition(item.getJSONArray("home"));
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home = new PlayerPosition(item.getJSONArray("home"));
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}
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}
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if (home == null) {
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@ -80,20 +80,9 @@ public class Config {
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json.put(key, data);
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saveConfig();
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}
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public static PlayerPosition parsePosition(JSONArray data) {
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double x = data.getDouble(0);
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double y = data.getDouble(1);
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double z = data.getDouble(2);
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float yaw = data.getFloat(3);
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float pitch = data.getFloat(4);
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int dimension_id = data.getInt(5);
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if (dimension_id != -2) {
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ServerWorld world = worlds.get(DimensionType.func_186069_a(dimension_id));
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return new PlayerPosition(x, y, z, yaw, pitch, world);
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} else {
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return new PlayerPosition();
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}
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public static ServerWorld getWorld(int dimension_id) {
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return worlds.get(DimensionType.func_186069_a(dimension_id));
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}
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private static void saveConfig() {
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@ -2,6 +2,7 @@ package party._2a03.mc.server;
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import org.json.JSONArray;
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import net.minecraft.world.server.ServerWorld;
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import party._2a03.mc.server.Config;
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public class PlayerPosition {
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public double x;
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@ -13,6 +14,18 @@ public class PlayerPosition {
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public PlayerPosition() {
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}
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public PlayerPosition(JSONArray data) {
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int dimension_id = data.getInt(5);
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if (dimension_id != -2) {
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this.x = data.getDouble(0);
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this.y = data.getDouble(1);
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this.z = data.getDouble(2);
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this.yaw = data.getFloat(3);
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this.pitch = data.getFloat(4);
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this.world = Config.getWorld(dimension_id);
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}
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}
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public PlayerPosition(double p_x, double p_y, double p_z, float p_yaw, float p_pitch, ServerWorld p_world) {
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this.x = p_x;
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