fix tools bypassing claims again
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@ -1,3 +1,8 @@
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Flan 1.6.9
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======================
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- Fix claiming tools bypassing permissions *cough*
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- Also fix claiming tool still doing their normal actions (aka hoeing the ground)
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Flan 1.6.8
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======================
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- Rewrite block interaction check again which should fix some issues with it
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@ -74,7 +74,10 @@ public class FlanFabric implements ModInitializer {
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public static InteractionResult useBlocks(Player p, Level world, InteractionHand hand, BlockHitResult hitResult) {
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if (p instanceof ServerPlayer serverPlayer) {
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ItemUseBlockFlags flags = ItemUseBlockFlags.fromPlayer(serverPlayer);
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flags.stopCanUseBlocks(BlockInteractEvents.useBlocks(p, world, hand, hitResult) == InteractionResult.FAIL);
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InteractionResult res = BlockInteractEvents.useBlocks(p, world, hand, hitResult);
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if (res == InteractionResult.SUCCESS)
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return res;
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flags.stopCanUseBlocks(res == InteractionResult.FAIL);
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flags.stopCanUseItems(ItemInteractEvents.onItemUseBlock(new UseOnContext(p, hand, hitResult)) == InteractionResult.FAIL);
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}
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return InteractionResult.PASS;
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@ -28,10 +28,15 @@ public class BlockInteractEventsForge {
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public static void useBlocks(PlayerInteractEvent.RightClickBlock event) {
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InteractionResult res = BlockInteractEvents.useBlocks(event.getPlayer(), event.getWorld(), event.getHand(), event.getHitVec());
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if(res == InteractionResult.FAIL)
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if (res == InteractionResult.SUCCESS) {
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event.setCancellationResult(res);
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event.setCanceled(true);
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return;
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}
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if (res == InteractionResult.FAIL)
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event.setUseBlock(Event.Result.DENY);
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res = ItemInteractEvents.onItemUseBlock(new UseOnContext(event.getPlayer(), event.getHand(), event.getHitVec()));
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if(res == InteractionResult.FAIL)
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if (res == InteractionResult.FAIL)
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event.setUseItem(Event.Result.DENY);
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}
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}
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@ -10,7 +10,7 @@ forge_version=1.18.1-39.0.14
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loader_version=0.12.8
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# Mod Properties
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mod_version=1.6.8
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mod_version=1.6.9
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maven_group=io.github.flemmli97
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archives_base_name=flan
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