Binary SAVE/LOAD: SAVE now writes tokenized binary by default (0xFF header format), matching original GW-BASIC behavior. SAVE "file",A for ASCII. LOAD auto-detects binary vs ASCII from the first byte. Command-line file loading also auto-detects, so binary .BAS files just work. INKEY$ extended keys: arrow keys, Home/End/PgUp/PgDn, Insert/Delete, and F1-F10 now return the correct CHR$(0) + scan_code two-byte sequences per the IBM PC convention. Refactored event trap key parsing to use tui_read_key() instead of duplicating escape sequence parsing. Golden-file regression tests: generated .expected output files for 55 of 58 test programs (3 timing-dependent tests excluded). The test runner now reports compat match status alongside pass/fail. Classic programs: added Hamurabi, Lunar Lander, Gunner, and Diamond from David Ahl's BASIC Computer Games (1978) in tests/classic/ for manual compatibility testing. Docs updated with compiler roadmap item and hardware I/O simulator plan.
7.9 KiB
Language Reference
Data Types
| Type | Suffix | Description |
|---|---|---|
| INTEGER | % |
16-bit signed |
| SINGLE | ! |
32-bit float |
| DOUBLE | # |
64-bit float |
| STRING | $ |
Up to 255 bytes |
Operators
+, -, *, /, ^, \ (integer div), MOD, AND, OR, XOR, EQV,
IMP, NOT, <, =, >, <=, >=, <>
Numeric Functions
SGN, INT, ABS, SQR, SIN, COS, TAN, ATN, LOG, EXP, RND,
FIX, CINT, CSNG, CDBL
RND can be called with or without parentheses: RND is equivalent to RND(1).
String Functions
LEN, ASC, CHR$, VAL, STR$, LEFT$, RIGHT$, MID$, SPACE$,
STRING$, HEX$, OCT$, INSTR, INPUT$
File Functions
EOF, LOC, LOF
Pseudo-variables
ERL, ERR, CSRLIN, INKEY$, DATE$, TIME$, TIMER, POS(0)
Literals
Decimal, &H hex, &O octal, D exponent (double), E exponent (single),
type suffixes (%, !, #)
Statements
| Category | Statements |
|---|---|
| Output | PRINT, LPRINT, LLIST, PRINT USING, WRITE, CLS |
| Variables | LET, DIM, ERASE, SWAP, DEFINT, DEFSNG, DEFDBL, DEFSTR |
| Control flow | GOTO, GOSUB/RETURN, FOR/NEXT, IF/THEN/ELSE, WHILE/WEND, ON...GOTO, ON...GOSUB |
| Input | INPUT, LINE INPUT, DATA/READ/RESTORE, INKEY$ |
| Program control | RUN, RUN "file", CONT, STOP, END, NEW, LIST, CLEAR, AUTO, RENUM, DELETE, EDIT |
| Sequential I/O | OPEN, CLOSE, PRINT#, WRITE#, INPUT#, LINE INPUT# |
| Random-access I/O | FIELD, LSET, RSET, PUT, GET, CVI/CVS/CVD, MKI$/MKS$/MKD$ |
| Program I/O | SAVE (binary/ASCII), LOAD (auto-detects), MERGE, CHAIN, COMMON |
| Event trapping | ON TIMER(n) GOSUB, TIMER ON/OFF/STOP, ON KEY(n) GOSUB, KEY(n) ON/OFF/STOP |
| Error handling | ON ERROR GOTO, RESUME, RESUME NEXT, RESUME n, ERROR, ERR, ERL |
| User functions | DEF FN, RANDOMIZE |
| File management | KILL, NAME, FILES, MKDIR, RMDIR, CHDIR, SHELL |
| Date/time | DATE$, TIME$, TIMER |
| Screen | LOCATE, COLOR, WIDTH, SCREEN, KEY ON/OFF/LIST, KEY n,"string" |
| Graphics | PSET, PRESET, LINE, CIRCLE, DRAW, PAINT |
| Sound | SOUND, BEEP, PLAY (MML parser, PulseAudio backend) |
| Misc | POKE, KEY, TRON/TROFF, OPTION BASE, MID$ assignment |
| System | SYSTEM |
Program I/O (SAVE / LOAD)
SAVE writes the current program to a file. The default format is tokenized
binary (compact, fast to load), matching the original GW-BASIC behavior:
SAVE "myprog.bas" ' tokenized binary (default)
SAVE "myprog.bas",A ' ASCII text (human-readable, editable)
LOAD reads a program file, auto-detecting the format from the first byte:
LOAD "myprog.bas" ' auto-detects binary or ASCII
LOAD "myprog.bas",R ' load and run immediately
Binary files use the standard GW-BASIC 0xFF header format. Command-line
loading (./gwbasic file.bas) also auto-detects format.
MERGE loads an ASCII file without clearing the current program, overlaying
lines by number. CHAIN loads and runs a new program, optionally preserving
variables listed by COMMON.
INKEY$ Extended Keys
INKEY$ returns a zero-length string when no key is available, a one-byte
string for regular ASCII keys, or a two-byte string for extended keys:
K$ = INKEY$
IF LEN(K$) = 2 THEN scan = ASC(MID$(K$, 2, 1))
Extended keys return CHR$(0) as the first byte and the IBM PC scan code
as the second. Common scan codes:
| Key | Scan | Key | Scan |
|---|---|---|---|
| F1-F10 | 59-68 | Home | 71 |
| Up | 72 | PgUp | 73 |
| Left | 75 | Right | 77 |
| End | 79 | Down | 80 |
| PgDn | 81 | Ins | 82 |
| Del | 83 |
Printer Output (LPRINT / LLIST)
LPRINT works identically to PRINT but sends output to the printer:
- Default: output is appended to
LPT1.TXTin the current directory --lpt /dev/lp0(Linux) or--lpt LPT1(FreeDOS): send to real hardware--lpt report.txt: redirect to a custom file
LLIST lists the program to the printer, with optional line number ranges
(LLIST, LLIST 10-50, LLIST -100).
Both support PRINT USING, semicolons, commas, TAB(), and SPC().
Graphics
Graphics mode is activated with SCREEN 1 (320x200, 4 colors) or
SCREEN 2 (640x200, monochrome). Drawing commands render to an internal
framebuffer and output via Sixel graphics,
which works in terminals like xterm, mlterm, foot, and WezTerm.
Drawing Commands
PSET (x,y), color/PRESET (x,y)— set/reset individual pixelsLINE (x1,y1)-(x2,y2), color [,B|BF]— lines, boxes, filled boxesCIRCLE (cx,cy), r [,color [,start, end [,aspect]]]— circles and arcsPAINT (x,y), fill, border— flood fillDRAW string— turtle graphics mini-language (U/D/L/R/E/F/G/H, M, C, S, B, N)POINT (x,y)— read pixel colorCOLOR fg, bg— set foreground/background colors
Example
SCREEN 1
LINE (0,0)-(319,199), 1
CIRCLE (160,100), 80, 2
PAINT (160,100), 3, 2
Sound
SOUND frequency, duration— play a tone (frequency in Hz, duration in clock ticks)BEEP— play the default beepPLAY string— Music Macro Language (MML) string for melodies
Sound output uses PulseAudio when available; commands are silently ignored otherwise.
Full-Screen Editor (TUI)
When running interactively, GW-BASIC 2026 presents the authentic full-screen editor:
- 25×80 screen buffer by default, or full terminal size with
--full - Press Enter on any screen line to re-enter it as BASIC input
- Insert/Overwrite toggle (Insert key)
- Home/End/Delete/Backspace/Escape for line editing
- Ctrl+C interrupts running programs
- Uses the ANSI alternate screen buffer for clean terminal restore on exit
Function Keys
Default F1-F10 bindings match the original GW-BASIC:
| Key | Default | Key | Default |
|---|---|---|---|
| F1 | LIST |
F6 | ,"LPT1:" + Enter |
| F2 | RUN + Enter |
F7 | TRON + Enter |
| F3 | LOAD" |
F8 | TROFF + Enter |
| F4 | SAVE" |
F9 | KEY |
| F5 | CONT + Enter |
F10 | SCREEN 0,0,0 + Enter |
KEY ON— show the function key bar on line 25KEY OFF— hide the barKEY LIST— display all definitionsKEY n, "string"— redefine a function key
Piped Mode
When stdin is not a terminal (piped input), the TUI is not activated. The interpreter reads lines from stdin and writes output directly to stdout, suitable for scripting and test harnesses.
Program Editing
EDIT [linenum]— display a program line for editing in the TUI; press Enter to re-store itAUTO [start][,increment]— automatic line numbering modeRENUM [new][,[old][,increment]]— renumber program lines (patches all GOTO/GOSUB references)DELETE range— delete program lines (DELETE 10-50,DELETE -100,DELETE 200-)
Event Trapping
GW-BASIC supports event-driven programming through trap handlers that fire between statements during program execution.
Timer Events
ON TIMER(n) GOSUB line ' register handler (fires every n seconds)
TIMER ON ' enable timer trapping
TIMER STOP ' suspend trapping (events are queued)
TIMER OFF ' disable trapping (events are discarded)
Function Key Events
ON KEY(n) GOSUB line ' register handler for F-key n (1-10)
KEY(n) ON ' enable trapping for key n
KEY(n) STOP ' suspend trapping (events are queued)
KEY(n) OFF ' disable trapping
Event handlers execute as implicit GOSUBs. The RETURN statement returns
to the interrupted code and clears the handler's in-progress flag. Events do
not fire inside their own handler (re-entrant protection).
TIMER STOP / KEY(n) STOP queue events while stopped; switching to
TIMER ON / KEY(n) ON fires the pending event immediately.