Implement VIEW/WINDOW/PALETTE, PMAP, fix MBF float format, update to v0.13.0
Graphics viewport and coordinate mapping:
- VIEW [[SCREEN] (x1,y1)-(x2,y2) [,[fill][,border]]] with clipping
- WINDOW [[SCREEN] (x1,y1)-(x2,y2)] with Cartesian/screen modes
- PALETTE [attribute, color] with CGA 16-color remapping
- PMAP(coord, func) for logical/physical coordinate conversion
- All graphics statements (PSET, LINE, CIRCLE, PAINT, GET/PUT) respect
viewport clipping and WINDOW coordinate mapping
MBF (Microsoft Binary Format) float support:
- CVS/CVD now interpret bytes as MBF format (compatible with real GW-BASIC)
- MKS$/MKD$ now produce MBF-encoded bytes
- Fixed shift errors in MBF↔IEEE conversion routines (single: 1→0, double: 4→3)
- Random-access file I/O now byte-compatible with original GWBASIC.EXE
66 tests (2 new), 61 compat matches (up from 58).