Files
gw-basic-2026/docs/roadmap.md
Eremey Valetov 0bacfcef6c Implement VIEW/WINDOW/PALETTE, PMAP, fix MBF float format, update to v0.13.0
Graphics viewport and coordinate mapping:
- VIEW [[SCREEN] (x1,y1)-(x2,y2) [,[fill][,border]]] with clipping
- WINDOW [[SCREEN] (x1,y1)-(x2,y2)] with Cartesian/screen modes
- PALETTE [attribute, color] with CGA 16-color remapping
- PMAP(coord, func) for logical/physical coordinate conversion
- All graphics statements (PSET, LINE, CIRCLE, PAINT, GET/PUT) respect
  viewport clipping and WINDOW coordinate mapping

MBF (Microsoft Binary Format) float support:
- CVS/CVD now interpret bytes as MBF format (compatible with real GW-BASIC)
- MKS$/MKD$ now produce MBF-encoded bytes
- Fixed shift errors in MBF↔IEEE conversion routines (single: 1→0, double: 4→3)
- Random-access file I/O now byte-compatible with original GWBASIC.EXE

66 tests (2 new), 61 compat matches (up from 58).
2026-03-10 22:20:58 -04:00

2.0 KiB

Roadmap

The Big One

  • GW-BASIC 2026 Compiler — ahead-of-time compilation of BASIC programs to native executables. Because nothing says "premature optimization" like compiling a language designed for an interpreter running on a 4.77 MHz 8088. But we've come this far, so why not? Likely approach: translate the token stream to C and lean on GCC/Clang for the heavy lifting.

Planned Features

  • Hardware I/O simulator — an optional emulation layer for OUT, INP, WAIT, MOTOR, and friends. The idea is to provide a virtual PC peripheral bus so retro programs that talk to the speaker, joystick port, or parallel interface can do something useful instead of silently no-oping. Think of it as a tiny museum exhibit for vintage BASIC hardware hacking.
  • MBF format support for binary LOAD — convert Microsoft Binary Format float constants when loading files saved by the original GWBASIC.EXE

IDE and Notebook Integration

  • Jupyter kernel for GW-BASIC — a Jupyter Notebook kernel that runs GW-BASIC programs cell-by-cell, with rich output for PRINT, inline graphics rendering for drawing commands, and interactive INPUT via notebook widgets. Similar in spirit to foxkernel.
  • JetBrains plugin (IntelliJ/CLion) — full-featured language plugin with syntax highlighting, code completion, line number navigation, run configurations, debugger integration (breakpoints via STOP, variable inspection), structure view (line number outline), and error annotations.
  • VS Code extension — language extension providing syntax highlighting (TextMate grammar), snippets, run/debug tasks, integrated terminal runner, and Language Server Protocol support for diagnostics and hover info.

Known Limitations

  • String garbage collection not implemented (uses malloc/free instead)
  • Maximum 256 variables, 64 arrays, 16 FOR nesting, 24 GOSUB nesting, 16 WHILE nesting
  • Hardware I/O (OUT, INP, WAIT, COM, MOTOR) not yet implemented