openbsd-ports/games/singularity/patches/patch-code_graphics_g_py

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$OpenBSD: patch-code_graphics_g_py,v 1.1 2011/01/15 12:43:26 ajacoutot Exp $
From singularity 0.2X to prevent:
"IOError: unable to read font filename"
--- code/graphics/g.py.orig Sat Jan 15 13:37:41 2011
+++ code/graphics/g.py Sat Jan 15 13:37:57 2011
@@ -72,7 +72,7 @@ directory.
font1_file = os.path.join(font_dir, font1)
font[0][0] = font0
font[1][0] = font1
- for i in range(100):
+ for i in range(8, 51):
font[0][i] = pygame.font.Font(font0_file, i)
font[1][i] = pygame.font.Font(font1_file, i)