openbsd-ports/games/lincity-ng/Makefile
ajacoutot d9603a550a - update to lincity-ng 2.0
This release introduces water as a new resource. Also it is possible to
build bridges across rivers. The file format used to save games changed,
data is written to ~/.lincity-ng/ now, but you can still continue old
games.

from Antti Harri with some tweaks
2009-03-27 19:52:43 +00:00

47 lines
1.0 KiB
Makefile

# $OpenBSD: Makefile,v 1.4 2009/03/27 19:52:43 ajacoutot Exp $
COMMENT= city simulation game
DISTNAME= lincity-ng-2.0
EXTRACT_SUFX= .tar.bz2
CATEGORIES= games x11
HOMEPAGE= http://lincity-ng.berlios.de/wiki/index.php/Main_Page
MASTER_SITES= ${MASTER_SITE_BERLIOS:=lincity-ng/}
# GPLv2
PERMIT_PACKAGE_CDROM= Yes
PERMIT_PACKAGE_FTP= Yes
PERMIT_DISTFILES_CDROM= Yes
PERMIT_DISTFILES_FTP= Yes
WANTLIB= GL SDL X11 c m pthread stdc++ z
MODULES= converters/libiconv
LIB_DEPENDS= SDL_gfx::devel/sdl-gfx \
SDL_image::devel/sdl-image \
SDL_mixer::devel/sdl-mixer \
SDL_ttf::devel/sdl-ttf \
physfs::devel/physfs \
xml2::textproc/libxml
BUILD_DEPENDS= ::devel/jam
RUN_DEPENDS= :desktop-file-utils-*:devel/desktop-file-utils
NO_REGRESS= Yes
USE_X11= Yes
CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include" \
LDFLAGS="-L${LOCALBASE}/lib" \
LIBS="-liconv -pthread"
CONFIGURE_STYLE=gnu
do-build:
cd ${WRKSRC} && ${SETENV} ${MAKE_ENV} jam -dx
do-install:
cd ${WRKSRC} && ${SETENV} ${MAKE_ENV} ${ALL_FAKE_FLAGS} jam \
install install_man
.include <bsd.port.mk>