66a26951ab
arranging them in triplets. The idea of the game is loosely based on games like Luxor, Zuma and Puzzle Bobble. The twists that make Zaz stand out from other games of this type are that the balls have to be picked from the path (insted of being randomly assigned for the player) and that the player's "vehicle" is also attached to a path which is different from level to level. ok landry@ (after removing USE_X11 and after jasper fixed ftgl)
13 lines
350 B
Plaintext
13 lines
350 B
Plaintext
$OpenBSD: patch-src_frame_events_cpp,v 1.1.1.1 2011/05/31 17:51:32 kili Exp $
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--- src/frame_events.cpp.orig Sun Jan 31 04:55:48 2010
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+++ src/frame_events.cpp Sat May 21 15:32:33 2011
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@@ -46,6 +46,8 @@ FrameEvents::FrameEvents()
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{
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buttUp[i] = buttDown[i] = false;
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}
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+ relmouseX = relmouseY = 0;
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+ mouseX = mouseY = 0;
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}
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}
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