bcallah 755dbc7f52 Update to the latest openjk snapshot; openjk-0.0.0.20191129
Mostly bugfixes for multiplayer mode
2019-12-15 18:03:30 +00:00

44 lines
1.0 KiB
Makefile

# $OpenBSD: Makefile,v 1.11 2019/12/15 18:03:30 bcallah Exp $
# Avoid future EPOCH bumps.
COMMENT = open source reimplementation of Jedi Academy game
DISTNAME = openjk-0.0.0.20191129
CATEGORIES = games x11
GH_ACCOUNT = JACoders
GH_PROJECT = OpenJK
GH_COMMIT = eed60925ad1b0d513d3747264f3bf98615fa4b2a
HOMEPAGE = https://openjk.org/
MAINTAINER = Brian Callahan <bcallah@openbsd.org>
# GPLv2 only
PERMIT_PACKAGE = Yes
WANTLIB += ${COMPILER_LIBCXX} GL GLU SDL2 c jpeg m png z
# C++11
COMPILER = base-clang ports-gcc
MODULES = devel/cmake
LIB_DEPENDS = devel/sdl2 \
graphics/jpeg \
graphics/png
NO_TEST = Yes
# Upstream left a .orig file in the repo
post-extract:
rm -f ${WRKSRC}/lib/SDL2/include/SDL_config_macosx.h.orig
pre-configure:
sed -i "s,-O3,-I${X11BASE}/include,g" ${WRKSRC}/CMakeLists.txt
post-install:
${SUBST_CMD} -c -m 555 ${FILESDIR}/jamp ${PREFIX}/bin/jamp
${SUBST_CMD} -c -m 555 ${FILESDIR}/jasp ${PREFIX}/bin/jasp
${SUBST_CMD} -c -m 555 ${FILESDIR}/openjkded ${PREFIX}/bin/openjkded
.include <bsd.port.mk>