openbsd-ports/games/xevil/patches/patch-config_mk
ajacoutot 332a050729 - update to xevil-2.02r2
- fix HOMEPAGE and MASTER_SITES
2007-12-07 15:54:56 +00:00

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$OpenBSD: patch-config_mk,v 1.1 2007/12/07 15:54:56 ajacoutot Exp $
--- config.mk.orig Sun Mar 23 00:08:58 2003
+++ config.mk Fri Dec 7 14:50:49 2007
@@ -34,7 +34,7 @@ TARGETS = xevil
# You can add -DNDEBUG to speed up a release build by removing the assert()
# calls. But, on a really obscure Linux machine, this caused Xlib to blow up
# internally, so you do so at your own risk.
-DEBUG_OPT = -O #-DNDEBUG
+DEBUG_OPT = # -O -DNDEBUG
LINK_OPT =
@@ -168,7 +168,14 @@ OBJ_DIR=$(DEPTH)/x11/FREEBSD PCKG_NAME="freebsd" \
LIBS="-lXpm -lX11 -lm" $(TARGETS)
+openbsd:
+ @$(MAKE) CC="${CXX}" \
+CFLAGS="-DUSE_RANDOM -DUSE_UINT_NET_LENGTH -DUNAME_USR_BIN ${CXXFLAGS}" \
+INCL_DIRS="-I$(X11BASE)/include" LIBS_DIRS="-L$(X11BASE)/lib" \
+OBJ_DIR=$(DEPTH)/x11/OPENBSD PCKG_NAME="openbsd" \
+LIBS="-lXpm -lX11 -lm" $(TARGETS)
+
hp700:
@$(MAKE) CC="g++" LIBS="-lXpm -lX11 -lm" INCL_DIRS="" CFLAGS="-DUSE_RANDOM -DRANDOM_NEEDS_PROTOTYPES -DMATH_H_IS_CC -DPROTECTED_IS_PUBLIC" \
$(TARGETS)