56 lines
1.5 KiB
C
56 lines
1.5 KiB
C
/* $OpenBSD: config_unix.h,v 1.2 2006/12/23 09:32:03 jolan Exp $ */
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/* This file contains some compile-time configuration options for *nix
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* systems.
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* config_unix.h is generated from config_unix.h.in by build.sh
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* For windows, you'll have to edit src/msvc++/config.h manually
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* if you want anything else than the defaults.
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*/
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#ifndef _CONFIG_UNIX_H
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#define _CONFIG_UNIX_H
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/* Directory where the UQM game data is located */
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#define CONTENTDIR "@PREFIX@/share/uqm/content"
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/* Directory where game data will be stored */
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#define USERDIR "~/.uqm/"
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/* Directory where config files will be stored */
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#define CONFIGDIR USERDIR
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/* Directory where supermelee teams will be stored */
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#define MELEEDIR "${UQM_CONFIG_DIR}teams/"
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/* Directory where save games will be stored */
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#define SAVEDIR "${UQM_CONFIG_DIR}save/"
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/* Defined if words are stored with the most significant byte first */
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#@ENDIAN@ WORDS_BIGENDIAN
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/* Defined if your system has readdir_r of its own */
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#define HAVE_READDIR_R
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/* Defined if your system has setenv of its own */
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#define HAVE_SETENV
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/* Defined if your system has strupr of its own */
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#undef HAVE_STRUPR
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/* Defined if your system has stricmp of its own */
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#undef HAVE_STRICMP
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/* Defined if your system has getopt_long */
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#define HAVE_GETOPT_LONG
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/* Defined if your system has iswgraph of its own*/
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#define HAVE_ISWGRAPH
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/* Defined if your system has wchar_t of its own */
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#define HAVE_WCHAR_T
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/* Defined if your system has wint_t of its own */
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#define HAVE_WINT_T
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#endif /* _CONFIG_UNIX_H */
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