main change is Tick() refactor improving latency in some cases (21.09) changelog at https://github.com/FNA-XNA/FNA/releases Tested without issues with Rogue Legacy and Celeste
main change is Tick() refactor improving latency in some cases (21.09) changelog at https://github.com/FNA-XNA/FNA/releases Tested without issues with Rogue Legacy and Celeste