openbsd-ports/games/quake2/patches/patch-src_qgl_c
jsg 8879afdc8c Enable building of GLX and SDLGL renderers.
ok oga@, claudio@ (maintainer)
2008-05-25 02:54:58 +00:00

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$OpenBSD: patch-src_qgl_c,v 1.1 2008/05/25 02:54:58 jsg Exp $
--- src/qgl.c.orig Sat May 24 20:42:30 2008
+++ src/qgl.c Sat May 24 20:42:47 2008
@@ -70,7 +70,7 @@ static FILE * log_fp = NULL;
#endif
/* merged in from qgl_bsd.c -- jaq */
-#if defined(__bsd__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__sun__)
+#if defined(__bsd__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__sun__) || defined(__OpenBSD__)
/*
//FX Mesa Functions
fxMesaContext (*qfxMesaCreateContext)(GLuint win, GrScreenResolution_t, GrScreenRefresh_t, const GLint attribList[]);
@@ -3020,7 +3020,7 @@ void QGL_Shutdown( void )
qglVertexPointer = NULL;
qglViewport = NULL;
/* merged in from qgl_bsd.c -- jaq */
-#if defined(__bsd__) || defined(__FreeBSD__) || defined(__NetBSD__)
+#if defined(__bsd__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__OpenBSD__)
/*
qfxMesaCreateContext = NULL;
qfxMesaCreateBestContext = NULL;
@@ -3041,7 +3041,7 @@ void QGL_Shutdown( void )
}
/* merged in from qgl_bsd.c -- jaq */
-#if defined(__linux__) || defined (__FreeBSD__) || defined(__NetBSD__) || defined (__sun__)
+#if defined(__linux__) || defined (__FreeBSD__) || defined(__NetBSD__) || defined (__sun__) || defined(__OpenBSD__)
#define GPA( a ) dlsym( glw_state.OpenGLLib, a )
void *qwglGetProcAddress(char *symbol)
@@ -3444,7 +3444,7 @@ qboolean QGL_Init( const char *dllname )
qglVertexPointer = dllVertexPointer = GPA( "glVertexPointer" );
qglViewport = dllViewport = GPA( "glViewport" );
/* merged in from qgl_bsd.c -- jaq */
-#if defined(__bsd__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__sun__)
+#if defined(__bsd__) || defined(__FreeBSD__) || defined(__NetBSD__) || defined(__sun__) || defined(__OpenBSD__)
/*
qfxMesaCreateContext = GPA("fxMesaCreateContext");
qfxMesaCreateBestContext = GPA("fxMesaCreateBestContext");