(very bad OO programming on the stellarium guys part. You *never* use "switches" on class hierarchies. And indeed, this broke compatibility with newer qt in the stupidest way possible, when the type changed from OpenGL to OpenGL2....
(very bad OO programming on the stellarium guys part. You *never* use "switches" on class hierarchies. And indeed, this broke compatibility with newer qt in the stupidest way possible, when the type changed from OpenGL to OpenGL2....