7905b0fcc5
A generic game engine for 2D double-buffering animation. from Serge Basterot <sb at wo-do dot com> (MAINTAINER) with some tweaks.
38 lines
800 B
Makefile
38 lines
800 B
Makefile
# $OpenBSD: Makefile,v 1.1.1.1 2007/10/16 09:49:18 ajacoutot Exp $
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COMMENT= generic game engine library
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VERSION= 0.1.1
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DISTNAME= flatzebra-${VERSION}
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SHARED_LIBS+= flatzebra-0.1 0.0 # .2.0
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CATEGORIES= devel games
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HOMEPAGE= http://perso.b2b2c.ca/sarrazip/dev/afternoonstalker.html
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MAINTAINER= Serge Basterot <sb@wo-do.com>
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# GPL
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PERMIT_PACKAGE_CDROM= Yes
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PERMIT_PACKAGE_FTP= Yes
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PERMIT_DISTFILES_CDROM= Yes
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PERMIT_DISTFILES_FTP= Yes
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WANTLIB= X11 Xau Xdmcp Xext Xrandr Xrender m usbhid
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MASTER_SITES= http://perso.b2b2c.ca/sarrazip/dev/
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LIB_DEPENDS= SDL.>=8::devel/sdl
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RUN_DEPENDS= ::devel/sdl-image \
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::devel/sdl-mixer
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BUILD_DEPENDS= ${RUN_DEPENDS}
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MODULES= converters/libiconv
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USE_X11= Yes
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USE_LIBTOOL= Yes
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CONFIGURE_STYLE= gnu
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CONFIGURE_ARGS= ${CONFIGURE_SHARED}
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.include <bsd.port.mk>
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